Posted on: August 4, 2024

Locheos
Verified ownerGames: 1 Reviews: 1
Great mod with poor oversight and bugs
Most things about this mod has been great so far, great voice acting, the map is super pretty so far, quests have been really good even ones that are basically fetch quests. I've enjoyed the art and atmosphere so far, and the music is one of the best I've seen in a mod this size. But that's where the good things end unfortunately. This mod has serious issues involving a multiple things, bugs, load times, oversight and balancing. While I expected fallout London to have bugs I wasn't expecting the amount that I saw when playing, some of which were vanilla fo4 bugs fixed by other patches. And while some can be fixed by loading a save back that leads into the next issue, the load times are super long even on fast computers. Loading out into London proper takes forever and makes fast traveling a chore instead of a mechanic. A lot of this mod also has oversight issues, quests can have multiple issues with them or just break because the player did something else and there's nothing to account for it. Or the biggest offender being keys, some locations just don't even have them and they might be needed to progress through an area like the submarine docks you can explore. Balancing wise I can see why the devs went for a more tougher approach to gameplay, but there's a lot of issues with enemies doing insane amounts of damage or being overleveled for no reason. Foxes are a great example, a normal non-mangy fox is a higher level than you until you're like level 15. This is an enemy you can encounter pretty early on btw and spawn in pairs of 3, making them a death trap instead of a normal creature encounter. Overall I think this mod has a lot of potential and I appreciate the ambition, but I'd wait for a couple patches to come out before playing. It needs a lot more work and polish put into it, and I think in at least 6 months - a year the mod will end up being pretty good.
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