Evoland is a game and a story. The story of action adventure gaming as seen in many popular JRPGs and action RPGs, starting from the very beginning, when a few pixels were enough to make us dream for hours. You will discover a bit of video game history and very fun gameplay, covering 20 years of adv...
Evoland is a game and a story. The story of action adventure gaming as seen in many popular JRPGs and action RPGs, starting from the very beginning, when a few pixels were enough to make us dream for hours. You will discover a bit of video game history and very fun gameplay, covering 20 years of adventure gaming history.
Inspired by a wide variety of the most popular action RPGs and JRPGs, Evoland will take you from monochrome to full 3D graphics and from active time battles to real time boss fights, all with plenty of humor, and many references to legendary titles scattered along the game.
Play through the history of action-adventure video games.
Unlock many evolutions as you progress through the game, from old school 2D action/adventures to active time battles and full 3D action.
Have tons fun with the dungeons, puzzles, a heap of secrets to uncover, and dozens of achievements and stars to collect.
Excellent idea in this game: we start as an old RPG from the eighties, in black and white and pixels, and step by step, we unlock evolutions: colours, HD graphics, musics, etc. But I think this mechanic could be used more than that. Maybe the second title does it better.
Evoland is a mixture of joy and some disappointments.
PROS:
- First of all, it is fun to play and there is some optional content to do;
- Nostalgia: the game reminds you of all those amazing hours spent playing Final Fantasy, Zelda, Diablo and other games;
- Visuals, specially 8 bits and 16 bits, are great;
- A great puzzle mechanic is introduced later in the game;
CONS:
- Music can become annoying after some time in the same area;
- Not much enemy variety;
- The "evolution mechanic" sometimes happen too fast. It's like getting a child excited by showing them candy, and then telling them "sorry, you can't have it";
- By reminding you of all those great games from the past, it also shows you how shallow it is.
VECDICT:
- If you were a fan of Final Fantasy, Zelda, Diablo and any other related games, you owe it to yourself to play this. It's fun, it won't take too much of your time to finish, and, if you want, there are some side quests to complete.
I've been really enjoying this game. It's cute, has some serious nostalgia, good easter eggs, and it's actually fairly fun. The only problem right now are the bugs. I can confirm a straight up game freezing bug I can reproduce 100% (avoidable by not casting a specific spell on a specific enemy) and have heard of game breaking bugs that can force you to restart from the beginning. If this gets fixed in patches I can see it being a lot more popular, but as is right now you need to be able to see the charm beyond the ugly bits to really get the most out of it.
I bought this looking for a fun little nostalgia trip, and for the first portion of the game I wasn't disappointed.
Unfortunately both the creativity and quality suddenly go out the window were the game is bug and unbalanced, and nice nods to classic titles and other known inspirations are butchered and simply copied.
All I can think is on team made a cool 10 minute demo then a bunch of uncreative, money grubbing baboons took it the poor project and did unspeakable things to it that can only be explained by asking were it happened on the doll.
I regret spending a penny on this.
So Evoland is to be rather blunt, entirely one note. It lives and dies on being "tongue in cheek" about the entirety of things. Did the writers think they could put a bare bulb on some old video game cliché? And only the most painfully obvious and trite ones at that, which can be predicted before they even once try to instance?
The actual production is well shaped enough, but as it rides entirely around a singular premise (the aforementioned bulb hanging), it entirely falls apart, becoming nothing more than a shooting gallery of "Hah! Get it? We played Zelda before!"
Even the Evolving that SHOULD be central to the premise peters out greatly by the first half of the game, if not sooner. You hit polygonal 3D and that's it for a while.
All in all, it doesn't really bear much to the matter of a fine RPG or a walk down memory lane, when you can just play the games it references instead. Or DLC Quest, which did the "evolving game" concept far better.
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