Check out the first EVERSPACE, available on GOG.COM! You can purchase it here
EVERSPACE 2 puts you in the pilot seat in this fast-paced single-player space shooter, where vicious encounters and brutal challenges stand between you and that next epic loot drop. Explore the war-torn star systems o...
Check out the first EVERSPACE, available on GOG.COM! You can purchase it here
EVERSPACE 2 puts you in the pilot seat in this fast-paced single-player space shooter, where vicious encounters and brutal challenges stand between you and that next epic loot drop. Explore the war-torn star systems of the Demilitarized Zone of Cluster 34—each massive handcrafted area is packed with secrets, puzzles, and perils to encounter.
Experience a thrilling sci-fi story following Adam, a clone pilot seeking his place in the universe. The events of his past tangle with clashing factions as the DMZ approaches a boiling point. Escape colonial capture, navigate the intrigues of local warlords, evade energy-maddened cultists, and fend off war-hungry aliens.
Adam will need more than wits, luck, and skill to survive—gather a team of experts to achieve his payday and finally achieve his dream of escaping the DMZ. Meet old friends and new allies, each with their own stories to tell. They will join you during missions, provide upgradable perks, unlock new abilities, and aid your path forward.
— EMBARK ON AN EXCITING JOURNEY —
Discover alien species, unveil mysteries, find hidden treasures, and defend your cargo against outlaw gangs in an exciting 30-hour campaign. Completionists can dive deep into the EVERSPACE universe and spend more than 90 hours to complete every side mission, finish every challenge, and discover every hidden secret.
— LET THE LASERS DO THE TALKING —
Annihilate your foes the EVERSPACE way. Dodge, dash, roll, and boost guns blazing into frantic dogfights, leaving a trail of space scrap behind. Use a wide range of weaponry and abilities to defeat drones, fighters, heavy bombers, and powerful gunships. But don’t get cocky! Massive capital vessels and ancient guardians will push the skills of even the most experienced pilots. Use your environment to your advantage, and gain the upper hand against greater numbers.
— EXPLORE THE GALAXY —
Enter the EVERSPACE universe and explore it at your leisure. The DMZ and surrounding areas of Cluster 34 are brimming with main and side missions, activities, events, and secrets to be uncovered. Fire up your hyperdrive to discover more than 100 unique, handcrafted locations spread across seven distinct star systems and shape your legacy among the stars.
— HAVE IT YOUR WAY —
Expand your private ship collection from a virtually endless supply of fighters composed of unique classes to optimize your build to perfection. For a price, traders throughout the cluster will help you acquire improved models or send your current ship off for storage as you try a new ship type. Cleverly combine modules, weapons, devices, and perks to fit your individual playstyle and the current mission.
— SEEK OUT SECRETS —
Clever pilots are successful pilots. Loot outlaw caches, salvageable wrecks, and ancient hidden treasures scattered throughout every explorable area of the DMZ. Search structures, solve puzzles, blow up asteroids, and restore ruins to hunt down every one of these treasures.
— EPIC LOOT AWAITS —
Hunt for improved gear to expand your arsenal of powerful equipment combinations. Look for loot that fits your playstyle, but be willing to leave your comfort zone and try something new. Be ready to find and exploit synergistic effects between equipment, perks, devices, and ships to fully maximize their potential.
— LET THE HUNT BEGIN —
Completing EVERSPACE 2’s extensive campaign is not the end! Engage in high-octane endgame High-Risk Areas and Ancient Rifts that allow you to push your build and luck to the limit against progressively harder enemies. Succeed in a run to acquire legendary gear that holds immense power and extraordinary abilities.
I was loving the game on v0.4, the game ticks a lot of boxes, many things were done right so it seemed on the right track.
Sadly, on v0.5 I can't recommend it anymore for a simple and yet so telling reason. Instead of developing the game, devs are already doing what we call "nerfing fun".
Some changes were made to the combat and ship boost movement that made it sluggish and less fun.
This just added an artificial layer of boredom for no purpose whatsoever, unless the idea is "hey you're playing the game too fast, it's still in development so slow down", which is also sad.
To put this into perspective, this is a single player game without a difficulty setting.
Their own words: "Everspace 2 is a fast-paced single-player spaceship shooter"
So why nerf spaceship boost movement?
I hope developers realize this is not the way and change it for the better and I can give a 5 star, but this behaviour early on is worrisome.
Be prepare to trouble with installation with offline installer
This game need something like 25 go (basically the size of the game) on the "main" disk on windows aka. C:\. And doesn't use TMP or TEMP variable to do that, it's create a random directory in the User home of windows, this mean you CAN'T install it on another disk if your C doesn't have enough space.
This is both not space efficiency and use previous cycle of SSD disk.
My notation is about the install process since I can't test the game. Will update if the installer is fix.
Terrible game as of now. The first everspace was awesome. This game is a grindy nightmare with absolutly broken misssion levels. It'll tell you that a quest is level 6 but throw dozens of level 8 enemies at you. Every shield I've found and made in 7hrs has been garbage and every enemy has a bettter shield plus weapons. Huge step backward from the first. It feels like they haven't actually play tested it at all. Controls are very bad as well they offer controls similar to the first but it doesnt handle half as well as that game. There is massive input lag and delay afterword. Doesn't feel like the same people are working on this one.
The dogfighting in the game is completely unplayable with a mouse and keybroard. I don't have issues with any other space fight sims that set the standard for this genre like Freespace 2, the Privateers, the Independance Wars (which used initia physics), or even Everspace 1. They all worked fine. Moving the mouse is not smooth, but turns the ship at extreme speed which seems to increase exponentially as you get to the edges of the screen, even on 05 mouse sentivity. Why add this extreme 'drifting'? This makes tight turning in dogfights impossible, as you are fighting the exponiential speed drift when the target comes around. And since you can only look forward, you don't know when they will come around in time to counter the absurd turing speed. Fine if all the objects in the game functioned under these flight physics. We all skate around in a nice void ice rink, like hockey players chasing a puck. But none of the other ships are under these flight physics. They all move without any drift at all, like football players running on a grass field with cleated shoes. I'm the only one on ice. This is beyond amatuerish for the developer of a space flight sim. I strongly do not recommend this game at this time.
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