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Eschalon: Book I

in library

3.8/5

( 94 Reviews )

3.8

94 Reviews

English
FREE
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Eschalon: Book I
Description
Waking up in a strange place with no memory of who you are, you must undertake the difficult and arduous journey of finding out who you really are. The only clue you have is a hastily written note telling you to meet a stranger in the nearest town. Thus begins your first step into the wondrous and d...
User reviews

3.8/5

( 94 Reviews )

3.8

94 Reviews

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Product details
2006, Basilisk Games, ...
System requirements
Windows XP / Vista / 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card with 512 MB of RAM or more, c...
Time to beat
18 hMain
23 h Main + Sides
30.5 h Completionist
23 h All Styles
Buy series (3)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
-50%15.987.98
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Description
Waking up in a strange place with no memory of who you are, you must undertake the difficult and arduous journey of finding out who you really are. The only clue you have is a hastily written note telling you to meet a stranger in the nearest town. Thus begins your first step into the wondrous and dangerous world of Eschalon: Book I.

Eschalon: Book I is a role-playing game game designed from the ground up to offer an experience not unlike the classics of the RPG genre. You'll venture through massive outdoor environments and delve deep into sprawling dungeons as you seek to uncover the mystery of who, or what, you really are.

This title was developed with the classic role-playing fans in mind. It sports an old-school feel, isometric graphics, large open-ended world, and classic cRPG gameplay mechanics, just to fit perfectly with your idea of how a computer role-playing game should be like.
  • Eschalon: Book I is a turn-based, single-player RPG that's carefully designed to feel like the great old school RPGs of the past such as Ultima or Might & Magic.
  • Choose from 24 unique skills to make the character you want and 8 base attributes that affect your character’s every action throughout the game.
  • A combination of randomly generated treasure and carefully hidden goodies means that no two games will play the exact same way.

© 2013 Basilisk Games

Goodies
avatars manual wallpaper
System requirements
Minimum system requirements:

The game is 32-bit only and will not work on macOS 10.15 and up.

The game is 32-bit only and will not work on macOS 10.15 and up.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
18 hMain
23 h Main + Sides
30.5 h Completionist
23 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Release date:
{{'2006-11-17T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
105 MB

Game features

Languages
English
audio
text
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User reviews

Posted on: September 3, 2017

Nostalgia

I can see how people would like this game, especially for those who grew up in the 80s and 90s, but it's not something I would recommend for those who haven't played old school games before. Although, I would still say to go ahead but, before you download it, here's a video that you can watch: https://youtu.be/M6Fd4bNmx7M


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Posted on: September 25, 2025

Gofur

Verified owner

Games: 553 Reviews: 1

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Posted on: August 26, 2022

ryansw

Verified owner

Games: 424 Reviews: 34

Screen resolution of 1980s

The game itself may be promising, has the usual ingredients of this type of thing - roll character, awaken with no memory of who you are but find a mysterious note signed by a single letter (except the person tells you their name in the letter, so signing off with an initial comes across as abit og a git.) Nice music with birds happily chirping away. Isometric map where you can't really tell if items are placed out of sight against the left or lower walls without moving your pointer over everything. Plenty of text hinting at promise of adventures to come...... All this in a tiny, teensy little screen window with no easily discernable way to change this to a higher screen resolution. And so your quest begins... search the forums with most promising leads leading to the third game in the series. A few hopeful side quest leads, drifting off into someone going on about Linux. Rumours an scraps of info of an ancient arcane spell and knowledge of changing various settings if you speak to someone called Nvidia settings. It is possible from this to deduce the reason your character has a loss of memory and who they are is most likely the time they spent banging their head against a wall trying to up the screen resolution and following duff links on doing so. All in all, better ways to spend your time.


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Posted on: December 24, 2017

Kymera

Verified owner

Games: 77 Reviews: 2

Good game design, ruined by bad coding

The game mechanics and story (what I saw of them) are fairly solid, but I've not seen a game this inexcusably buggy since Daggerfall. This is even worse, though, because while Daggerfall fell afoul of pressing too hard on the bleeding edge of the technology of the time, this is failing at something that was being done pretty consistently reliably 20 years ago, and with the limited resources of 20-years-older hardware. Full application crashes happened several times, and the game falling non-responsive, forcing me to kill the process from the system monitor, was a constant occurance, having done so literally dozens of times in a game that, according to the savefile timestamps, I had only been at for 3.3 hours when I gave up on it.


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