DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind Andrew Hulshult.
In th...
DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind Andrew Hulshult.
In three distinct campaign episodes hand-crafted from straight outta the '90s, players will battle through an onslaught of mystical backwater cultists, possessed militants and even darker forces and attempt to discover just what lurks beneath the Earth. Featuring a vast arsenal of badass weaponry including sickles, swords, crossbows, rifles, dual-wielded and double barreled shotguns and incredibly necessary grenade and rocket launchers, DUSK brings unapologetic retro action from start to finish.
In addition to the main campaign, DUSK features an Endless Survival Mode, putting you front and center against wave after wave of merciless enemies.
And for those looking for an extra challenge, DUSK also offers the chance to go head to head online to battle your friends in DUSKWorld arena multiplayer, where darkness hosts the worst of humanity in surprising new ways...
DUSK features cross-play multiplayer and the exclusive THE GOGATIORUM map for endless mode.
They want to make a Quake clone to have some sort of nostalgia, but this game is very bugy, the art is terrible, animations are terrible. The only thing decent is the soundtrack.
Some have said this was the first game to start the retro styled game craze, and I'd also like to call it the worst of the bunch. Not only is the combat boring, but the story telling was nonexistent and the level design was just lazy. There are better game out there, so I'd keep looking.
Pros:
Save anywhere (and quit anywhere luckily)
Cons:
Bad enemy design (low quality, poorly animated, boring to fight).
Blah level design (everyday stuff we've seen before, no real flow).
Poor feeling mouse control.
Movable objects killed the only thing going for the game, the fast pace.
I just don't understand what people see in the music (did nothing for me).
No hands holding the weapons was just disorienting.
What the hell does the flip do? (I looked it up and I'm still not quite sure).
The same weapons we've seen a million times before, but they felt weak.
Story? Might be the same as blood, but there is no story telling that I noticed.
The help dialog pop-ups in-game don't show the current key-bindings.
I played Dusk for about an hour, but just couldn't get into it. I died on about the 5th level and thought to myself: I could try again, or I could do something fun. I quit and started a different game. I've said it before and will say it again, story can drive people to keep playing a poor game, but Dusk just reused the story from Blood (I think, but I had to read between the line to figure out what was going on). The setting and levels seemed to be the same as Blood, but poorly done, so why not just play Blood?
PS: Just after starting the game, I already had a bad feeling. At first, I thought I was watching an opening cinematic that would give out some story, but it just kept rotation around a dead guy. So, I pressed the escape key, but nothing. Then I press the space bar, and again nothing. Then I click the mouse button and then the menu came up! What ever happened to press any key to continue.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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