Posted on: April 24, 2023

mina86
Verified ownerGames: Reviews: 10
Some say Doom 3, but it has its issues
Some will say this is what Doom 3 should have been but while certainly a good game it has a handful of issues. If you’ve enjoyed Doom 1 and 2 and are looking for next title to pick Doom 64 is a good option but beware of the limitaitons. Maps are unnecessarily confusing. For example, some switches will affect something at the other side of the map with no obvious sign what they do so player ends up running around scratching their heads wondering what to do next. At times they are also tedious (especially when doing pistol start). Having to shotgun couple barons in a big room doesn’t add to difficulty of a map but only to time spent. Presumably due to memory limitations the game doesn’t include Chaingunners, Revenants or Arch-viles. You may argue that Arch-viles are universally hated when they show up by it’s undeniable that there’s only so many ways encounter with zombiemen, imps, big imps and flying imps can be constructed. After a while the game felt a bit stale and I couldn’t help but wish for more varied roster of monsters. Speaking of monsters, Doom 64 make Pain Elemental, probably the most loathed monster even more annoying. Lost Souls which are unable to spawn will now explode making strategy of hugging Pain Elemental not viable any more. Lost Souls are also much more aggressive than in Doom 1 or 2. I don’t think that change was for the best. I’m also not a fan of graphics (though that is more subjective). Enemies look like they are plastic toys and abundance of greys, browns and blacks (while certainly ‘dark’) is less interesting than what Doom 1 and 2 had to offer. I also really dislike the changes to Cacodemon (which is no longer a lovable tomato) and Pain Elemental. PS. For people wanting to play on Linux you might give Doom64 EX or Doom64 Retribution a try.
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