The eagerly anticipated sequel to the award-winning RPG. Gather your party. Master deep, tactical combat. Join up to 3 other players - but know that only one of you will have the chance to become a God.
The Divine is dead. The Void approaches. And the powers lying dormant within you are soon to a...
The eagerly anticipated sequel to the award-winning RPG. Gather your party. Master deep, tactical combat. Join up to 3 other players - but know that only one of you will have the chance to become a God.
The Divine is dead. The Void approaches. And the powers lying dormant within you are soon to awaken. The battle for Divinity has begun. Choose wisely and trust sparingly; darkness lurks within every heart.
Who will you be?
A flesh-eating Elf, an Imperial Lizard or an Undead, risen from the grave? Discover how the world reacts differently to who - or what - you are.
It’s time for a new Divinity!
Gather your party and develop relationships with your companions. Blast your opponents in deep, tactical, turn-based combat. Use the environment as a weapon, use height to your advantage, and manipulate the elements themselves to seal your victory.
Ascend as the god that Rivellon so desperately needs.
Explore the vast and layered world of Rivellon alone or in a party of up to 4 players in drop-in/drop-out cooperative play. Go anywhere, unleash your imagination, and explore endless ways to interact with the world. Beyond Rivellon, there’s more to explore in the brand-new PvP and Game Master modes.
“One of the most captivating role-playing games ever made” 10/10 – GameSpot
“Larian's epic sequel is one of the best RPGs of the decade.” 9.6/10 – IGN
“One of the greatest PC RPGs of all time” 9.75/10 – Game Informer
Choose your race and origin. Choose from 6 unique origin characters with their own backgrounds and quests, or create your own as a Human, Lizard, Elf, Dwarf, or Undead. All choices have consequences.
Unlimited freedom to explore and experiment. Go anywhere, talk to anyone, and interact with everything! Kill any NPC without sacrificing your progress, and speak to every animal. Even ghosts might be hiding a secret or two…
The next generation of turn-based combat. Blast your opponents with elemental combinations. Use height to your advantage. Master over 200 skills in 12 skill schools. But beware - the game’s AI 2.0 is our most devious invention to date.
Up to 4-player online and split-screen multiplayer. Play with your friends online or in local split-screen with full controller support.
Game Master Mode: Take your adventures to the next level and craft your own stories with the Game Master Mode.
remember how amazing it was when you first opened up witcher 3 or skyrim? this is that kind of quality game. clearly the devs love their job and really wanted to make a great game. they went above and beyond. I'm gushing but it is justified.
I never could get into DoS 1, but this one was really approachable, while still full of interesting builds.
This game is such a journey. From the start to the end you never feel like you are going through the motions, every new area, quest, encounter feels exciting and filled with options and freedom. All this is thanks to the philosophy that the developer followed when making this game. Don't stop people from being creative. The freedom combined with a deep and interesting RPG mechanic makes this game the best RPG in decades, perhaps even the best RPG of all time. Do yourself a favor and don't write this gem of a game off before you have tried it.
I'll be honest, I wasn't sure if I was even going to play this game. I bought the enhanced edition of the original game, and I never finished it. The game was good but I lost interest quickly. This game though I've completed several times, and I am at 232 hours played. The writing and narration in this game was funny and engrossing at the same time. The combat mechanics are great and very polished. The graphics and atmosphere are very well done too. At several points I was hitting my screen to determine whether the bugs were from the game or on my screen. The game is also quite challenging for new players on classic mode and provided a good challenge my first play through. The quest system doesn't hold your hands at all, and I found myself very often looking up what to do which could be a positive or negative for some people. Overall, This game is not only, my favorite game this year, but one of my all time favorite games.
I played Pillars of Eternity and I couldn't finish it, the opening paragraph of voice acting forced me to listen to voice acting only to have to read it again right away to get the full dialogue of the encounter. It was jarring (for me) and constantly took me out of the game. DOS II is fully voiced acted with an enjoyable story and the mechanics makes POE looks decades old.
The co-op is fantastic in the game, one player and NPC in our co-op game was willing to let an innocent elf languish in a cage starving to death. i said no way and killed the NPC my companion was colluding with. My mate might have been the one initiating the conversation but i left the conversation and attacked. This is great competitive co-op. What other game do you know where a player not initiating a conversation can make story altering opposed choices? Steal from a merchant they will run around looking for their item asking to look in your bag. In a co-op game it is possible to have 1 player talk to a merchant a 2nd steal the item and a third accept a hand off of the item and run off with it avoiding detection.
The interaction of elements in the game makes so much sense. What would you do if you where on fire beside a pool? You'd jump in the water. Do that in so many cRPG and nothing happens. DOS II understands and has mechanics so you can use water spells or barrels to put out fires which creates steam that blocks line of sight. An oil/grease spell slows people down but can be put on fire. Poison will contaminate a pool of blood or water. Suddenly there is a whole new tactical paradigm when elements interact and become part of the terrain. Combat is multilayered that the group can use to form a great combinations of spells/abilities that a more powerful than the sum of their parts.
In my opinion this is new gold standard of isometic cRPGs. The 2- 4 co-op mode is incredible, in my 3 player co-op I am amazed how much freedom each player has.
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