Posted on: July 25, 2023

Draugusto
Verified ownerGames: 483 Reviews: 205
The idea is solid, but
Dungeon crawler and turn based combat rpg that uses cards as attacks and skills, the idea is to manage your energy and health to last as much as possible before you have to retreat to lick your wounds, The dungeon crawling is minimalistic since you move in a minimap until you find a point of interest, the combat van get challenging with a myriad of buffs and debuffs so you better pack a wide variety of skills, but it also can get repetitive. The presentation shines with 2d art with strong lines, but lacks contrast, with predominantly neutral and dark colors, the music is very nice and helps to easy the repetitiveness of the game. I was enjoying the game until I found out the character level cap is 10 and you cannot gain any more skill points; with 10 profession skills + 6 specialization skills that can go up to level 3, the game will leave you starved for skill points, and if you don't know this before playing you can get a pretty screwed up character with no respec option. I'm not the kind of man that replays a game, let alone a game that leaves you with a feeling of unfillment. I also found a couple of bugs and a crash on launch So yeah, I can see the greatness of the game, but the repetitiveness and the half baked characters will leave you wishing for a better version of the game.
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