In a grim dystopian future, where mankind has scattered across the galaxy and the human society has split into two distinct classes, you are a poor stateless outcast forced to live off scraps from derelict alien stations and ships in the outer space, yet you dream of becoming a privileged citize...
In a grim dystopian future, where mankind has scattered across the galaxy and the human society has split into two distinct classes, you are a poor stateless outcast forced to live off scraps from derelict alien stations and ships in the outer space, yet you dream of becoming a privileged citizen and living on the surface of a habitable planet, enjoying non-synthetic air, water and food. A fabled alien derelict ship somewhere within the Deep Sky sector of space is your voucher for a citizenship and a promise of cozy life on a hospitable planet.
Build and control a squad of up to three mercenary characters and set on to explore derelict ships within your reach from the scavenger's base. Searching the derelicts for loot and clues, you come across many friendly inhabitants and traders, but more often – various enemies. Challenge and defeat them in tactical turn-based fights, where randomly-drawn cards form your changing arsenal of combat actions, gain experience for yourself and your crew, loot dead bodies, resupply and upgrade once back at your base. The scavenger's home ship gives you the opportunity to heal and level-up your mercenaries, recruit new ones, equip them, upgrade their gear or recharge energy for life support during missions.
Key Features:
Fresh take on turn-based combat with cards
Refined sci-fi comic book look & feel
Endless customization options for characters and scavenging teams
High replay value thanks to procedural generation of content
Story of the human society divided within a dystopian universe
I don't like many games, and I really like this one. That atmosphere is great. The upgrading system is great. The quests are interesting. The different classes of characters are nice.
VERY UNFRIENDLY TO NEW PLAYER!! dlc money wasted!! :(((((((((
First I can't understand the UI and elements and mechanics means, they didn't introduce to player, tutorial didn't teach player exaclly how to play the game itself how to make game start to run, just stuck at freeze interface and provides a lot of useless small fonts stacks words and sentences.
After launched to a map, unable to move to other cells, the inputs are invalid, first cell is empty cell, cannot make any action, and by the way home energy refill is not free.
Not worth it, even for free. Artstyle is .. well .. it is what it is. Combat is roll-a-dice, random and always the same - you don't have any tactical or strategic influence, just advance your units and that takes ages. The background music is quite nice, but it's always interrupted by that stupid victory-jingle.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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