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Dead Cells

in library

4.6/5

( 255 Reviews )

4.6

255 Reviews

English & 12 more
24.9924.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Dead Cells
Description
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.    Dead Cells puts you in control of a fail...
Critics reviews
95 %
Recommend
PC Gamer
90/100
Eurogamer
Recommended
IGN
9.5/10
User reviews

4.6/5

( 255 Reviews )

4.6

255 Reviews

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Product details
2018, Motion Twin, ...
System requirements
Windows 7 / 8 / 10, Intel i5+, 2 GB RAM, Nvidia 450 GTS / Radeon HD 5750 or better, 500 MB available...
DLCs
Dead Cells: The Bad Seed, Dead Cells: Demake Soundtrack, Dead Cells OST , Dead Cells: Rise of the Gi...
Time to beat
14 hMain
31 h Main + Sides
90 h Completionist
21 h All Styles
Description

Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat. 

 
Dead Cells puts you in control of a failed alchemic experiment trying to figure out what's happening on a sprawling, ever-changing and seemingly cursed Island. Immortal but crippled, your last resort is to take over bodies in order to move, explore… and fight. 

 
While you may well be immortal, the corpses you possess are not. Each time your host is destroyed, you will be sent back to the dungeon to find yourself a new one and start again... 

 
Experience a Roguevania, mixing an interconnected world, branching paths and unlockable skills with the constant adrenaline-pumping threat of permadeath. No checkpoints. You either vanquish the final boss in one go or you try again. However, you keep some of your progress for successive runs new paths you’ve unlocked, access to new levels, mutations, abilities and weapons. 

 
Tough but fair combat, responsive controls, challenging foes, and of course, the emergency panic roll to get you out of trouble make for a visceral and cathartic action game.

Popular achievements
System requirements
Minimum system requirements:

Additional Notes: Galaxy client is required to access Daily Runs and Streaming features

Additional Notes: Galaxy client is required to access Daily Runs and Streaming features

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
14 hMain
31 h Main + Sides
90 h Completionist
21 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2018-08-06T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1.9 GB

Game features

Languages
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Deutsch
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español
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français
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italiano
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português
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Português do Brasil
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Türkçe
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русский
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中文(简体)
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中文(繁體)
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日本語
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한국어
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Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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User reviews

Posted on: September 13, 2018

F4rtB0mb

Verified owner

Games: 89 Reviews: 21

Metroidvania or Speed run, pick ONE

This game needs to make up its mind. While it is a roguelite it also tries to be a metroidvania and speed runner at the same time, these are two diametrically opposed game styles. The later being a fast paced, jump and dodge, whoa close one style affair, while the former is a slower, look before you leap, block then counter experience. There are timed doors that force you to speed through each level to reach them and collect the rewards within, items you need to collect such as cells for unlocking new weapons/skills and scrolls that boots your stats and buff your max health. But if you do that you will miss out on all the loot hidden in the levels, such as secret room with unique weapons/skills, sweet easter eggs that are subject to rng, and better weapons to replace your under level garbage from the previous level. Stun locking is also a problem a single hit locks you into a flinch animation that leaves you open to further attacks, now combine that with enemies that hit you through walls, spawn mini mobs that swarm you, or just flat out stop you from escaping( Hello golem you op piece of ...) and you are gonna have a bad time. Further more the daily challenge is garbage, pick from two random weapons and hope they don't suck. Now hurry to the boss and skip all the loot and upgrades along the way because you don't want to run out of time do you? But you will anyway as the boss is a tougher version of the one in the base game. Skip this till they rebalance it, especially with the insane amount of grinding required to unlock anything.


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Posted on: September 19, 2018

sh4dow83

Verified owner

Games: 166 Reviews: 31

Guess I should've known better

When I heard that this was going to be a roguelite game, I thought to myself "Oh no". But I was so impressed with the visuals and so starved for a good Metroidvania that I went ahead and bought it anyway. About 15 hours of playtime later, I feel like I've barely progressed or seen much of the game. Duh. That's what roguelites do. Time sinks that make you play the same tiny thing for hundreds of hours until you get "good enough". Whatever that means. Because it's not like you get similarly skilled like in games such as maybe... Raiden. Or Rockband. Or anything else that actually relies purely on skill, instead of grinding for upgrades and luck. So for me personally, this game is a total desaster and I didn't enjoy myself. But I recognize the finesse, the polish and the fact that it is obviously enjoyable for many people. Hence, my middle of the line rating for it.


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Posted on: December 29, 2018

kbjovac1993

Verified owner

Games: 73 Reviews: 27

Almost perfect

I usually dont care for roguelites...there is no sense of progression at all and I get bored after a few minutes...i got hooked on dead cells in first minute. Its challenging yet immediately after you start you feel like a bad***. Every run you get closer to unlocking permanent upgrades so you always feel like progressing hence solving my problem with roguelites + incredibly smooth controls, fun combat, movement feels great + visually beautiful even if i usually cant stand pixel art + music + enemy variety + level design, although its random generated its fun and easy to navigate + easy to pick up and play + challenging but very fair -/ story/lore not interesting at all but I like how lighthearted it is - it will get repetitive eventually Overall 9/10 as close to 10 as I can give it


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Posted on: July 24, 2021

C000-GP02

Verified owner

Games: 100 Reviews: 2

好坏参半

这是最棒的类 rouge 游戏 但是,截止到 2021 年 11 月 30 日的最新版本。 GOG 发售的 dead cells 依旧不支持 mod API,无法使用 mod。 开发者似乎并不在意 gog 平台用户能不能拥有完整的游戏体验。 唯一的好处也就是没有 DRM 的限制。 ———— This is one of the best rouge-like games However, as of November 30, 2021, the latest version. The dead cells sold by GOG still do not support the mod API and cannot use mods. The developers don't seem to care if GOG platform users can have a full gaming experience. The only good thing is that there is no DRM limitation.


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Posted on: August 15, 2018

Early Access review

InkTheBat

Games: 1 Reviews: 1

Post 1.0 Official Release Review

My father originally showed me this game a few months before it released, with its state of being in pre-official release I was already thoroughly impressed with how the game functioned and the amount of content already available. When the game devs announced Dead Cells official release I was so stoked that it would be getting a release on PC as well as getting official slots in the catalogs of Xbox, Play Station, and the Nintendo Switch, myself being most excited for the ability to play this wonderful souls like metrovania style game on the go as well as up on my tv. Within a weeks time of release I had gotten my hands on a copy of the game on my Nintendo Switch, albeit the game did not run as well and was a bit buggier than i had experienced on PC a few months prior, but that was to be expected with the switch being fairly new and not having the capabilities of a computer. Once i got home the game was instantly downloaded and posted up on my big screen, and once I hit the ground running I didn't stop. I played for a solid 6 hour straight and had yet to even bet the first boss, but that did not bother me because one of the main things that has made me fall in love with this game is its fast paced and fair nature of its combat, yet its ability to be just as unforgiving as a true souls like game with even the slightest slip up but is not to say that you aren't able to recover from a small blunder so long as you had acquired the HP to take the damage and escape with a few drops of health left to your name. With its difficulty and rage provokingly hard bosses it captured the essence of a rouge-like/light, YOU ARE MEANT TO DIE! I could continue to go on and on about the more than stellar game-play and amount of content that this game has, but I would like to take a second to acknowledge the phenomenal yet simplistic graphics and the amazing soundtrack. The game doesn't try to be a super high quality and resolution game, it TAKES PRIDE in its simplistic 16-bit graphics. Even with the old school style graphics they still managed to create amazing looking monsters, weapons, and level backgrounds. Now, let me give a little love to the soundtrack, I myself am a musician so I quickly found myself looking everywhere to find more and more of this games audio, I'm honestly not quite sure what it is about the music but just one minute of game play had me paying close attention to every beat of the music and I even found myself using the rhythm to time my attacks and dodges. In conclusion, this game as a whole is a phenomenal title and deserves way more attention and love from gamers of all ages, whether you be someone who grew up with games of this design or if you grew up with games of much higher expectations there is something for everyone to enjoy within this game.


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