Posted on: July 22, 2020

Vermilleo
Verified ownerGames: 134 Reviews: 13
Half works, half doesn't
I really like the parts of this game I like. I really don't like the parts I don't like. Hard combat, I like (Sekiro, Bloodborne, Dark Souls) but in those games, permanent loss (of souls, or whatever) doesn't usually cause you to completely lose an hour. A boss can be very hard, but because you can try multiple times in quick succession, you can get better without too much frustration. Critically, you can usually make a few mistakes and survive. The combat in Dead Cells is very well-done for the most part, but you are punished WAY too much for a single mistake. A perfect run three levels in can be cut short by one second of bad luck, on top of the other obstacles: -Malaise (get hit too many times in a run and die, regardless of your health) -Constantly teleporting enemies at high levels -Builds that work well throughout the rest of the game are not effective against bosses -Unlike e.g. Dark Souls, Hollow Knight, you can't customize and become very familiar with your build. Runs are random, which is fun - I loved that aspect of Binding of Isaac, for example - but at high difficulties in Dead Cells bad RNG will end your run. -Some weapons and skills are objectively WAY better than others. -Massive enemy damage scaling at higher levels. -High difficulties REQUIRED to unlock all content Any one (maybe two) of these would be fine...altogether they make the late game not-fun. I loved the level design and varied routes you could take. The music is fantastic. Exploring and finding new zones, enemies, items, and secrets was a LOT of fun...until around difficulty 4. Then it very suddenly became a massive chore. I'm still going to find out what is behind the max-difficulty-door at the end (well...the achievements interface spoiled that, but still), but what would have been a 4-star game has since dropped to a 3 because of how fast the fun vanishes. The game would have been much more fun if it didn't punish you SO heavily for one mistake. It's still worth getting on sale.
Is this helpful to you?