Posted on: September 4, 2015

SongOfSickness
Games: 299 Reviews: 3
Achingly average
An otherwise solid space sim dragged down by a bad story and terrible dialogue and voice acting.
Is this helpful to you?
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Game length provided by HowLongToBeat
Posted on: September 4, 2015

SongOfSickness
Games: 299 Reviews: 3
Achingly average
An otherwise solid space sim dragged down by a bad story and terrible dialogue and voice acting.
Is this helpful to you?
Posted on: June 22, 2018

imranf1
Games: 73 Reviews: 22
Baby's first space sim, but shiny
There's a reason this thing is selling for like 2 bucks. Long story short, I was around during late development of this thing, hanging around the forums, checking out the news and hype. The developers promised "Freelancer done right", which is why I'll be comparing it throughout this review. In Darkstar One you're stuck with the ship you start with. Right off the bat it takes a step back from Freelancer, where you pretty much upgrade ships regularly. Not to belabor the point but this is a big deal. It's like saying in a racing game you only get to play 1 type of car, forever. Fail. Every single system is the same - a station to dock with, a star at the center, an asteroid field. Oh, the background starscape might be randomized. So you're basically just rerolling the wallpaper to the exact same system each time. This kills whatever exploration aspect that might've existed. And again, in Freelancer each system was unique, from the planets, the lanes, the jump points, etc. Another step back. Factions. Oh boy. Freelancer, despite the weird leveling system causing law enforcement in the early game to be far weaker than end game area ships, had multiple factions - many unique in their spread instead of simply game-wide. They reacted to each other, you got dynamic radio chatter, etc. Here in Darkstar One it's basically "cops and robbers". You have the obvious good guys, bad guys, and merchants. No chatter either, except the generic interactions with the player. Freelancer's spiritual predecessor, the aging decrepit space sim Wing Commander: Privateer, does the same thing but it at least has the excuse of being an old game: it came out in 1993, well over a decade before this game. Playstyle. I'm running out of characters for the review so I'll be brief. No, you can't do anything other than being a mercenary hired killer in this game. No hauling cargo etc. You shoot stuff, that's it. So what does Darkstar One offer? Looks kinda nice. The end.
Is this helpful to you?
Posted on: February 1, 2013

EvilSmoo
Games: 257 Reviews: 3
Played. Would not replay.
I'm tempted to reinstall Freelancer. Not tempted to reinstall this.
Is this helpful to you?
Posted on: September 28, 2013

Doc888
Games: 131 Reviews: 1
Softcore spacesim...
It has all the bits and pieces - trading, RPG-like evolution, a decent combat, plenty solar systems, a interesting story, a nice control scheme. Missions are decently short - you can hop in and do a mission-or two in 10-15 minutes. Trading is very intuitive and simple - but you dont have to do much grinding to afford equipment. You can choose your fighting style - focus on automate turrets, missile or cannons - or choose a combo. Story is not too simple, but not overcomplicated - and it drives you forward. And, for me it was a plus that it was a ending in sight - I finished the story in like 50-60 hours. Also it has decent graphs. All and all, it's a must for both space sim enthusiasts, and the ones scared by giant space operas like X series...
Is this helpful to you?
Posted on: May 8, 2015

Legendary_Linux
Verified ownerGames: 348 Reviews: 8
Like Freelancer, but not quite
Darkstar One takes a different approach to configuring your ship than other space sims. In this one, you level it up by collecting what are essentially powerups in space. The game isn't bad, but it tried to be a better Freelancer, and didn't do that. Overall, I like the game. 6/10.
Is this helpful to you?
Something went wrong. Try refresh page.
No reviews matching your criteria