What a horrible night to have a curse!
Someone should have warned the Covenant children: “Never read aloud strange rituals.” Little did they know that their childish game would unleash unspeakable horrors upon the unsuspecting world. Now, many years later, Jeremiah Covenant, the last sane sibling,...
Someone should have warned the Covenant children: “Never read aloud strange rituals.” Little did they know that their childish game would unleash unspeakable horrors upon the unsuspecting world. Now, many years later, Jeremiah Covenant, the last sane sibling, lies on his deathbed knowing his fragile existence is the only thing restraining the curse. His only hope is Patrick Galloway, a fellow soldier from the Great War and a specialist in abolishing evil abominations.
Welcome to Clive Barker’s Undying, a horrifying FPS romp of curses, strange, mad creatures, and family dysfunction gone terribly wrong. Step into the shoes of Patrick Galloway as you attempt to banish the evil using your arcane magic and the ever-dependable six shooter of metal grace. Pray to whatever god you believe in because this journey may end up costing your soul. First person shooter meets the contemporary master of horror fiction, don't miss it!
This game has not aged well. The enemies aren't fun to fight and the levels are confusing. The atmosphere is good, but the design of the game does not utilize that atmosphere.
I remember this game getting decent reviews back in the day so I thought I'd check it out here for October as it seemed like a good choice for a spooky game...I was wrong. It's way too whacky and poorly designed.
Honestly I wasn't really enjoying it that much before that, I'm not a fan of the leaping enemies in this game whatsoever, their hitboxes are weird and their leaps sometimes hit me when they seem like they shouldn't have and the the monks who are a complete and total joke...the zombies don't seem to be able to be killed so I just run past them...and that's literally all the enemies I've seen in several hours of gameplay...really lacking in enemy variety and all the 'horror' stuff I've seen just falls flat, it's lacking the visual design for my brain to say horror...it all just seems silly and whacky to me. The family members are some of the worst offenders for this.
There's also an absolutely insane amount of backtracking in levels that are too large and empty with respawning enemies, with no in-game map, and a slow running speed. These all add up to a game that is a chore to play.
I did like that the voice acting made an attempt to capture the setting as accurately as they did.
Also once I got to a certain point in the game it just crashes constantly without fail every 15 minutes or so and I can't deal with that.
This game is waiting for a review. Take the first shot!
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