Posted on: July 12, 2015

Tsienyane
Verified ownerGames: 818 Reviews: 1
Sokoban meets Borderlands
My very first impression of this game was that it was a spin-off from Borderlands. Similar how Tombraider, had "Lara Craft, and the temple of light", and Duke Nukem had "Manhattan Project". The graphics are similarly "cartoonish" style. I personally love this kind of "brain" puzzle. I first encountered it in "Dr Brain's Castle" or something similar, where you had to program a robot to navigate a maze. In this particular instance, you control the robot. You are able to lift things (mostly blocks, but also other little robots.) and then use them to solve puzzles, by blocking lasers, activating switches etc. Similar to Sokoban, where you had to push blocks onto specific spots to complete the puzzle. In the same trend, you sometimes end up blocking yourself, but unlike Sokoban, you can "pull", "push" and turn blocks. It adds the element of "laser and mirrors" as well. I have not yet gone far, as it is too early in the morning, and I have not been to bed, but I am definitely hooked. I can see why some players would label this game repetitive, as even in early stages, some things are like take block, stop laser, take next block, stop laser and so on. For me personally however, I enjoy these games, as I don't perpetually play them, only when I need to occupy my mind, so getting back to the game is mostly fresh again, and I don't get bored. I think the game is slick, and well rounded. Graphics are, as I said earlier, "cartoonish", reminiscent of Borderlands. Cannot say much of music, as I focus so much on gameplay, that music fades into the background. My vote is in for this game, and if you like puzzles, this is the one toget.
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