CLARC is an isometric, grid-based puzzle game with fast-paced arcade elements. It features comic style visuals in various different graphical themes, from the inside of a chaotic factory to the surface of Mars to the interior of an intruding enemy spaceship where you think, run, and fight through he...
CLARC is an isometric, grid-based puzzle game with fast-paced arcade elements. It features comic style visuals in various different graphical themes, from the inside of a chaotic factory to the surface of Mars to the interior of an intruding enemy spaceship where you think, run, and fight through heaps and heaps of carefully designed puzzle and action areas.
Our hero, Clarc #37, is a simple, hard-working maintenance robot, living in a decaying nuclear missile factory. Ever since the old supercomputer has disappeared, the rest of the facility has fallen into utter chaos. The discovery that diesel has thrilling effects on robotic circuits lead to a fierce shift in priorities: Every robot has since been focusing on drinking instead of working. Everyone except Clarc. So when a less-than-peaceful spaceship enters the stage to disarm and dismantle this out-of-control doomsday device of a partying factory, Clarc is the one to save the day. He has to overcome his programming to rescue his fellow robots and, of course, his newfound friend, the lovely atomic bomb, Clara.
Winner of the Deutscher Computerspielpreis 2014 (German Computer Games Award) for Bestes Mobiles Spiel (Best Mobile Game).
Features more than 100 spatial puzzle with 10+ hours of story-driven gameplay.
Detailed comic-style visuals with (almost) hand-painted textures.
Hilariously drunk robots dancing to funky German techno music.
Goodies
avatars
soundtrack (MP3)
wallpaper
System requirements
Minimum system requirements:
Recommended system requirements:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Recommended system requirements:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Clarc has a lot going for it, a cute story with nice art, but it's really hampered by not letting you zoom out with the camera. This is bad enough in the early stages which are just puzzles that you might have to redo because you couldn't seem them all at once, but later the game adds in enemies which might shoot at you from off screen. It's very annoying and keeps me from finishing the game and I do like this kind of game.
Initial impressions are wonderful & charming. Alas, the visual style and quirky upbeat soundtrack only carries it so far. A little after the halfway point, clever puzzles make way for infuriatingly difficult and unrewardingly punishing trial & error "HAHA! Betcha didn't see that one coming?!"-type of obnoxious killjoys. Throw random crashes and unresponsive controls into the mix and you've got yourself the perfect recipe for disaster.
Lest on sale for less than a fiver, best to leave this cheeky robot adventure to rust at the scrapyard.
But gets annoying fast, as you meet hostile moving robots which kill you while trying to solve puzzles. I pushed past some of these sections through relentless trial and error and repetition. But at some point even my patience was wearing thin, and I quit about two thirds into the game. I feel that they should have made two different games or modes out of this: one with casual, pressureless puzzle-solving, and one with stressful puzzles where you have to handle hostile robots at the same time. But in the end, it depends on your own tastes and which gameplay styles you prefer.
When I started this game for the first time I thought I found some hidden gem: playful comic shading, cute robots, somehow unique. But then this tank bots appeared... it's honestly the worst AI I've ever seen. Sometimes they're just derping around, sometimes they are like orcas on steroids, and in some cases it's just luck if you choose the right solution... it's impossible to study their behavior, which would be fantastic in combat games but it's totally game breaking in this puzzler.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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