Posted on: October 7, 2025

kaceyyyyy
Games: 4 Reviews: 1
it's pretty good
interesting combat, i like it.
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This game contains mature content recommended only for ages 17+
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“Year by year, She erases us.”
Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone past that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” And tomorrow we depart on our final mission - Destroy the Paintress, so she can never paint death again.
We are Expedition 33.
Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.
Reactive Turn-based Combat
In this evolution of JRPGs, real-time actions enhance the heart of turn-based combat. Craft unique builds for your Expeditioners that fit your playstyle via gear, stats, skills, and character synergies. Open an active dimension in combat - dodge, parry, and counter in real time, chain combos by mastering attack rhythms, and target enemy weak points using a free aim system.
“Tomorrow Comes”
With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. Get to know the members of Expedition 33 as they learn to work together against impossible odds.
A Hauntingly Beautiful World
Explore an enchanting realm populated by surreal adversaries. Wander through breathtaking landscapes, from the Island of Visages to the Forgotten Battlefield, discovering secrets and hidden quests along the way. Find allies of fortune in creatures of legend. Recruit special companions to access new travel methods and discover secret areas in the World Map.
Experience the debut game from Sandfall Interactive, fully realized in Unreal Engine 5 with stunning graphics and a heartbreaking soundtrack.
Developed by Sandfall Interactive. Published by Kepler Interactive. All rights reserved.








Game length provided by HowLongToBeat
Posted on: October 7, 2025

kaceyyyyy
Games: 4 Reviews: 1
it's pretty good
interesting combat, i like it.
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Edited on: September 25, 2025
Posted on: September 25, 2025

EchoOfMidgar
Games: 642 Reviews: 41
Great experience, unfulfilled potential
I admit it, I do not own a GOG version and I will not buy this game again for its full price. I have it on Steam and I spent with the game several nice dozens hours. I will eventually buy it on GOG - my favorite place actually - but maybe like for 50% off. Clair Obscur is an unique game when it comes to its dreamy atmosphere and an unique battle system. However being unique does not automatically equal being good, let alone perfect. Clair Obscur is a cinematic game - it relies on cutscenes - however it tries to be sad in every bloody cutscene, in every bloody moment so awfully hard, that sooner or later it will get on your nerves. Yeah, the world ain't a happy place, but why the characters have to act as if the game was a soap opera? Everybody cries, everybody looks sad, everybody has a gloomy look. IMHO it's just too much for its own good. Yeah, Clair Obscur tries hard to be as emotional as it can get whenever it is possible, but it overdoes it. The battle system, cursed yet interesting. IMHO if it is something turn based, it should rely on statistics, or vice versa, if it is action based, players' reflexes should be the main key to success. Clair Obscur wants to mix both worlds together while maintaining both worlds equally important. There had been turn based games when players' input mattered to some degree but it always was just to make the system a bit evolved, or to spice combat up. If you failed, it did not mean the end of the world. One example for all - The Legend of Dragoon. However, if you fail in an action segment in Clair Obscur, it often means death, or a significant damage to tell that real-time actions in a turn-based system aren't just an add-on. If only the action based parts did not have such a significant impact, I would have liked the combat much better. Basically, the atmosphere and the combat are two things I wanted to comment on, because these are two key elements of the game. Otherwise, the game is pretty linear, it has not that much interesting level design, it contains optional superbosses, several awful minigames that feel totally out of the place (really, if your game is not a platformer, why is one of the minigames based on platforming?!) and several not that interesting (and frankly, pretty short) sidequests. But to end on a positive note, the music here is absolutely phenomenal. Easily, one of the best soundtracks ever made for a video game! 83%
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Posted on: October 1, 2025

tainaras30
Verified ownerGames: 10 Reviews: 3
Amazing and deep!
I have difficulties with the fast pace in the battles but the story is worthy my soffering haha
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Posted on: October 3, 2025

danieljedi1
Verified ownerGames: 85 Reviews: 6
Beautiful game.
The music, the world, the combat—everything about this game is perfect. 10/10
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Posted on: September 25, 2025

KrisKrisowski
Verified ownerGames: 396 Reviews: 20
Masterpiece
TL;DR: If you're considering this game, stop right now, buy and play it. You will thank yourself later for making a great choice. I saw a presentation of this game a few years ago on an Xbox showcase and I waited impatiently for launch. To say that I had high expectations is an understatement. Suffice it to say, this is very risky approach to anything, and especially a new game, from a new and unproven studio. I can happily say that all my expectations were met and then some. Most games are either very artistic but don't play all that great, or are fun to play but you would not necessarily compare them to works of Da Vinci or Chopin. This game is both a great game and a true work of art. Everything about this title is inspired. The music alone is fantastic. When combined with art style, story, world and creature design, acting, and tough but fun gameplay, it puts most other games to shame. To think that something like this came out of a new, small development studio (with a lot of help from contracted artists of course) is almost unbelievable. If you haven't already, look up some documents about how this game came together. This story is in itself a great entertainment (I recommend Skill Up's video). I played it on Game Pass when it launched and loved it there. I though of buying on Steam but I try to avoid that, if possible and much prefer GOG. When I saw it today on the home page, I just had to have it. Now I'm thinking if I should maybe put another 100h in...
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