Take control of Nara, once the Circle’s deadliest warrior, now their most wanted fugitive, on a quest to destroy the dark cult that created her. Unlock devastating weapons and mind-bending abilities in a true evolution of the space-combat shooter. Along with Forsaken, her sentient starfighter, e...
Take control of Nara, once the Circle’s deadliest warrior, now their most wanted fugitive, on a quest to destroy the dark cult that created her. Unlock devastating weapons and mind-bending abilities in a true evolution of the space-combat shooter. Along with Forsaken, her sentient starfighter, explore ancient temples, engage in exhilarating zero-g combat, and venture beyond our waking reality.
A JOURNEY OF REDEMPTION
Lead Nara, an ace pilot facing her haunted past, and Forsaken, her sentient ship. Their quest for redemption will take them across the galaxy and beyond the boundaries of reality, as they fight to unite resistance forces against the Circle and their leader, the Great Prophet, at all costs.
VENTURE BEYOND THE VOID
Enter a dark new universe, teeming with mystery and rife with conflict. Explore epic locations such as sprawling space stations and strange planes of existence beyond our own. Engage in exhilarating zero-g dogfights from epic cosmic vistas to tight crystalline corridors. Chorus balances the scale and spectacle of space exploration with frenetic, fast-paced action.
ONE PILOT, ONE SHIP, ONE LIVING WEAPON
Attain powerful and distinct weapons and combat upgrades. Master your ship’s unique drift mechanic and deadly mind-bending abilities, including extra-sensory perception, teleportation and telekinesis, to overcome massive hordes of enemies and take down titanic battleships. Chain your powers together to become the ultimate living weapon.
FEATURES
A compelling single-player experience
Play as dual protagonists Nara and her sentient AI companion and starfighter, Forsaken, on a personal journey of redemption
Experience fast-paced, frenetic action that evolves the spirit of classic space shooters
Fight to unite resistance forces against the Circle and their ominous leader, the Great Prophet
Face down hordes of enemy starfighters, titanic battleships and unknown Void entities
Reclaim, upgrade and wield devastating weapons and abilities in zero-g dogfights
Explore a dark new sci-fi universe, teeming with mystery and conflict
Enjoy gorgeous next gen sci-fi visuals in 4K, from cosmic vistas to sprawling space stations
This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content
I originally owned this on Epic and bought it here as soon as I saw it, which should let you know my feelings about this game.
It's a wonderful throwback to games like Star Fox and Freelancer, with fast paced easy to pick up combat and a range of weapons and abilities that let you really feel like you're becoming this powerful starfighter weapon. Swapping weapons to take advantage of weaknesss to blitz the enemy.
The story is interesting and has the usual fare of corniness these space games often demand.
While it doesn't have the full free form experience of Freelancer, it certainly has varied environments with a reasonably diverse collection of side activities and characters.
..and then there are those environments themselves, there are numerous 'whoa' moments with gorgeous vast space vistas and because of the freeform lite style of play you'll get your time to really enjoy them.
Considering how few and far between quality space combat games are, if you're craving that space combat itch, this is a solid banger and one of my favourite games from the last few years.
On linux at least, the game crashed, no matter what Wine Proton version I chose or command line arguments under Heroic.
This persistent crash was right at the start of the final boss level. Up until that time, through all main and side quests, no crashes.
Audio was crackly throughout. Never had these issues in linux before.
Crash popup message was...
Title: The UE4-SpacePrototype Game has crashed and will close
Message: LowLevelFatalError [File:Unknown] [Line: 3971] Retry was NOT sucessful.
I have it for years on the XBox, with the october sales i get it for PC, the game is even more beautifull.
one of the finest space game ever.
The history is fine, the handling is perfect and we even have RT in the seting...
This games looks nice, but picks far too many imperfections along the way.
The protagonist "duo" is flat AF, motivation is shallow, characterization is weak, they are as flat as an airstrip. Don't expect any connection with the protagonist/-s.
Story is almost non-existent, there is crutch that the game is leaning so that the game can happen.
Background is never explained in depth, just the minimum surface you need to understand the minimum amount of what is happening. The Circle - bad, Nara - former Circle assassin who is done running from her past. Enclave - good. That's it. No explanation or world building of how humanity expanded among the stars, how the tech works etc. Not that you needed it - it doesn't play ANY role. You might as well play an FPS, fantasy-RPG or any other genre and the story could "work" (and I use this word very loosely) the same.
Graphics - looks nice, no real complains here, lasers laser, explosions explode... Spectacle is sufficient.
Gameplay... is a mixed bag. For someone who is accustomed to insane button mashing with emphasis on quick reflexes, this is fine. There are many skills and maneuvers that you have to master into combination to beat the game on anything more than "easy". How do they work? "Magic." Just... no. And I am not talking about the barrel rolls and such. Don't look for a strategic and tactical fight here, reflex is everything.
I guess this is not my cup of tea and I shouldn't have expected anything else than this is - fantasy in space. With lasers.
In this angsty dogfight sim you play as the angsty ex-member of a violent space cult who was trained to develop psychic abilities. Among them a deep connection with your ship.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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