CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origin. Stalk and consume those that imprisoned you to spread fear and panic throughout the facility. Grow and evolve as you tear down this prison and acquire more and more devastating abilities on the...
CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origin. Stalk and consume those that imprisoned you to spread fear and panic throughout the facility. Grow and evolve as you tear down this prison and acquire more and more devastating abilities on the path to retribution.
Copyright Phobia Game Studio 2020. All Rights Reserved.
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
It's a solid game, well put together, and looks great.
My disappointment comes from the reaction of the humans. I was really hoping there would be levels of terror you could inflict by staying out of sight, but causing disturbances.
Instead they're either unaware, investigating, or fully terrified.
Mark of the Ninja turns out to be better at delivering the monster in the dark experience.
I had a great time playing Carrion, and would recommend the game, but there are a few quibbles I had. The major one being the lack of an in game map. In Carrion you need to find your way across the game world, sometimes doubling back, but the map is labyrinthine, and hard to navigate. The game is fairly short, so it's not like you're going over the same bits for hours, so you don't memorize it in that way, and a lot of the scenery is samy-samy, so no real landmarks to use. I found myself constantly alt-tabbing out of the game to look at a map to try and get my bearings, and it really would have been a major QoL improvement to have that map in the pause menu or something.
The other minor thing is that the controls don't feel the best. They're good enough, but lack a satisfying feel to them, and are sometimes hard to control.
But overall a good game, and if you have any interest it's a decent and short play, with no real frustrations, other than the lack of a map.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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