Posted on: March 30, 2020

philkingz
Verified ownerGames: 199 Reviews: 9
100% completion and fun converging to 0
It has some charming music and a well crafted raw and gory atmosphere that suits the story - but that is everything positive I have to say about this game. I really gave it a fair chance, while playing it for 27hours to reach 100% completion rate, which included all endings, moonlight children, collectibles, gear and achievements. https://imgur.com/a/hMeFK7k One would think that it must have made fun when investing so much time in it, but that was just my "autism". I was actually happy when it was finally over - that was the best part of it. Ignoring major flaws in game design like... - cryptic, meaningless documentation of quests, and items - or only being able to equip 3 powers at the same time to examine the game world, even though you can change them any time ..there was one thing that really broke the game for me: The combat. It's pacing is clunky and the controls feel unresponsive in a sheer overwhelming amount of occasions that killed me more times than the actual boss mechanics did, ranging from not being able to turn and hit, doing a combo-move or stop from running into spikes, or just to get up when hit so you don't get hit and hit and hit one after another. "Ladders" are the real bosses in this game.
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