Posted on: September 11, 2019

Siaynoq55
Verified ownerGames: 12 Reviews: 1
Review without the word Metroidvania
So yes, I played the heck out of Hollow Knight. The comparisons are unavoidable. And you know what? Having played the heck out of Hollow Knight, and waiting patiently for the sequel, I've let go of Hollow Knight so I can focus on the sheer fun that Blasphemous actually is for me so far. I do actually think the combat feels a little rough. It's not always as visceral as satisfying as I expected it to be. But I'm also having moments in the game where I'll clear out a pretty difficult frame of enemies and found that I had to get pretty creative doing it and then I'm like, "That....felt pretty good." Some of my favorite moments so far have been like in a lot of game where you're worried if you're going too deep too fast (hehe) and wondering if you should revisit a certain area later. But last night after after playing four hours straight, I was seriously rewarded for my perseverance. I do have some concerns that for how fast I'm moving through the game, my character progression doesn't feel or look that interesting. The ways you level up are pretty basic and I've yet to see THAT many ways you can get creative with dispatching an enemy. But I've also not much sense to far into the game I really am. There are all kinds of things I can nitpick. I actually wish the death animations for monsters were a bit slower. It's a little hard sometimes to tell what I'm looking at when some monsters are getting killed. I think of the original Fallout when you get a gory ending on an enemy and you just take out a chunk of their ribcage and they're standing their screaming and slowly falling to the ground. Also their sprite would remain and I wish the dead sprites in this game would remain as well instead of melting or burning away. So yeah, in many ways, I find the game very simple. And combat is gradually starting to feel better the more I play. I want to say more but I'm running out of room. What I know is, last night I played four hours straight and had lots of fun.
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