BioShock™ 2 Classic is included with your BioShock™ 2 Remastered purchase
Minerva's Den Remastered DLC is included in BioShock™ 2 Remastered
BioShock 2 provides players with the perfect blend of explosive first-person shooter combat and compelling award-winning storytelling. The halls of Rapture...
BioShock™ 2 Classic is included with your BioShock™ 2 Remastered purchase Minerva's Den Remastered DLC is included in BioShock™ 2 Remastered
BioShock 2 provides players with the perfect blend of explosive first-person shooter combat and compelling award-winning storytelling. The halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. Players step into the boots of the most iconic denizen of Rapture, the Big Daddy, as they travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and their own survival.
Features:
High Resolution Textures, Models and Interface Art
4K Resolution Support
The Protector Trials
You receive the call: Tenenbaum desperately needs you to steal as much ADAM as possible, to help thwart Sofia Lamb's insane plan. Enter the Protector Trials: frantic combat challenges designed to push your mastery of weapons and Plasmids to the limit. The goal in each Trial is simple: get your Little Sister to an ADAM-rich corpse and keep her safe while she gathers precious ADAM. Opposition mounts as your Little Sister nears her goal -- will you survive the onslaught?
Each Trial features three unique weapon and Plasmid load-outs, keeping the challenge fresh, as well as a fourth bonus load-out the player receives when all previous load-outs are completed.
BioShock 2: Minerva's Den Remastered
Minerva's Den offers a brand-new, self-contained BioShock story, presenting a side of Rapture you've never seen before. Seek out the tools you'll need to unlock new goals and spaces in the order you choose. Face Rapture's full range of opposition as you increase in power---a new challenge is always right around the corner.
Expand your combat abilities with the experimental Ion Laser and chaotic Gravity Well Plasmid, unique to Minerva's Den. Face off against the new Lancer Big Daddy, the most advanced Protector that Rapture ever produced. Explore every shadowy corner of Minerva's Den, unraveling the mysterious past of The Thinker's inventor, and the dark secrets hidden within the unfeeling, omniscient machine he created.
Features:
High Resolution Textures, Models and Interface Art
Bioshock 2 was a solid game. Gameplay wise, its way better than bioshock one were you dual wield gun and plasmids. I liked the hacking a lot more in this game as well. I liked how they did the tonic slots better in this game. Story wise playing as a big daddy was an interesting change from the first game. Overall worth a play even if people say its worse than the first.
7/10
First thing's first: resolve the crashing issue by forcing the game to render using DX9
With that out of the way, Bioshock 2 is a game that really won me over. For the longest time I regarded it as inferior to the original. On replaying it, I now understand that it's barely even the same game.
"But MD, it still takes place in Rapture and features almost all the same mechanics!"
True, but it both expands on those mechanics and uses them in a completely different way. The big new thing with Bioshock 2 is that you're a Big Daddy from the get go, and thus you spend the game doing Big Daddy things, namely defending Little Sisters. But this isn't some glorified rail shooter crap like the end of the first game. You're expected to stand against massive onslaughts in fixed locations that you can engage with at will. Thus, you actually have time to set up all kinds of traps and various area defense tools such as mini-turrets and summoned security bots. Traps were present but virtually unused in the first game. The only purpose of this, however, is gaining more Adam. If the player doesn't care, he's free to ignore it at the risk of being underprepared for later fights.
There are a number of other really nice QoL changes in the game too. Dual wielding, gene tonics no longer having arbitrary limited slots per category (all are combined into a single ~25 slot board), the hacking minigame being changed to one that goes by so, so much faster (with the tradeoff of occurring in realtime). Even little things like the drill being more balanced and more satisfying than the wrench contribute to the gameplay being incredible
While the story is an obvious attempt to rectify the fact that they didn't make an analogue to The Many from SS2 in the first game, it's compelling in its own right and expands on the lore well. The game does all a sequel should, with the only big disappointment being reduced level count. Little Sister defense can feel like padding in light of that.
I started with Bioshock 1. Insane Story, interesting game mechanics. The later obviously only got improved in part 2. This game was 2k20 FUN. At first i feared that they'd try to tell a similar story as the first one had such a success. If i had to describe it in one word: This game is different. I don't want to spoil anything BUT i can only recommend this game if you enjoyed the first one.
As i said: Everything the first part did wrong got better in the second.
Another BUT: 2 times throughout my first run the game just crashed and i lost both of the times hours of progress as there ain't any auto-saves. But saying this is a trash game just because of that doesn't do it any fair.
With this glory of a continuation i can easily say that this is maybe my 2nd or 3rd most favorite game series in therms of the story they tell. After something like Mass Effect. In comparison to these, in Bioshock maybe some character build-up is missing. It feels like 2 seperate games which doesn't necessarily help out in getting into the game at first. Also there are some plot holes i think. But honestly, it actually doesn't matter that much as the ends go to be all the more epic and awesome and sorrowful but also thoughtful at the same time. If you played the game once and don't plan to hop in again i highly recommend you check out the other 5 alternative endings. I had the ultra positive end and it gave me chills. The 3rd most positive just made me straight up cry.
I played the game on the steam platform so.. yeah my one game on GOG is Witcher 3.
Play this game if you like to sauce with others.
It is a good game , but unplayable in it's current state! Over 20 crushes in the main game, and the content extras ''Minerva's Den" was totally unplayable! 5minutes play and crush. It is the worst game I had encounter so far from this point of view!
The First Bioshock runs well enought and with some keyboard button changes it plays well enough in 4:3 1920x1440p but better in 16:9 duh....
The problem here in this game has broken cutscenes which move you to the right spot while seeing your camera has seizure, WORST AUDIO. I never have seen such a broken audio with complete unfixable radio chatter being louder than the rest of the game but at the same time having it tied to the general talking-volume setting so that it is always quiet. Additionally the developers think YOU can not play games and auto move your camera in areas like elevators so you see the scripted scenes and the game being buggier than the Bioshock 1 game which actually runs well compared to the original versions.
THE WORST: The KEYBOARD
P is pause and can not be used for medkits but assigned to an other key which will canceled the healing action. WHY you ask because I am used to a mix of Stalker, Cod 1, Medal of Honor Allied Assault and Arma 3 controls.
The key L don't work at all to playback tapes.
TAB key is the way to open the console WHYYYYY? Normally it is the (^°) key and also Ö on German keyboard in all UnrealEngine games when not hidden. I actually swapped to UK/US keyboard an still opens the console. It shows the devs did not care about the pc version or it would have been removed or hidden like most AAA game.
The hacking being awful. On Xbox 360 I pressed the use key or alt-use and then had to press use to get the blue (better hacking goals) or green for normal rewards from hacking but the strange pause / time frame until the menu pops up is a giant mess and makes hacking more frustrating than the first game and worse than the console versions. It is probably press X then A to hit the target zones but has been badly translated to keyboard contols
Settings in the game got even more reduced. It is clearly the era of the worst games from 2007 until 2013-4.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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