Between the Stars is a space action game with RPG growth and real time combat that places you at the helm of an interstellar cruiser. Your mission will be to protect the civilized world from the Children of the Sun, a faction that dominates border planets in the known universe. In order to undertake...
Between the Stars is a space action game with RPG growth and real time combat that places you at the helm of an interstellar cruiser. Your mission will be to protect the civilized world from the Children of the Sun, a faction that dominates border planets in the known universe. In order to undertake your mission you must cross the galaxy, face new challenges at each warp jump, and make difficult decisions that affect your ship, crew and the world that surrounds you while upgrading your ship's equipment and fighting in battles to survive.
Fight in intense space battles in real time.
Use special abilities on your ship in the right moment to mark the difference on the battlefield.
Unlock, upgrade, personalize and buy different playable ships and their systems in order to conquer the galaxy.
Create a captain and develop them throughout the adventure. Level them up and acquire different attributes depending on your decisions.
Explore the stellar map and its events generated in a procedural universe.
Visit space stations and planets across different sectors that make up the galaxy.
Hire and upgrade your crew in order to face the dangers of the universe. Ensure their safety and cover your casualties, as well as level them up.
Hundreds of text based events that will pit your capacity as well as your crews against countless dangers.
Craft, salvage, and investigate new weaponry in order to augment your offensive capabilities.
Decisions made in one event could change the evolution of the entire playthrough.
Enjoy a standard difficulty mode or play with permadeath on for a challenge.
Popular achievements
To Arms
Start a new adventure.
common
·
81.82%
End of the Beginning
Finish the prologue of the game.
common
·
47.99%
System requirements
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DRM FREE. No activation or online connection required to play.
Gameplay is great, atmosphere and backstory is great!
Rolling dices like a tabletop RPG is a nice adition!
But the prologue is awesome! Almost got me into tears!
I honestly hope that the developers keep up with the storytelling on the same level because the seed is there!
Now to the campaign!!!
Game's still in development as I write this, take it with a boulder of salt and hope things have improved:
The dialog seems to have been written by a 12 y.o. It's quite distractingly bad.
Someone figured out particles so there's particles everywhere, menus included.
Quite a naive execution, uninspired concept and gameplay, simplistic gameplay and premise.
This is a great title to see in development. It's got the flair of Freelancer and other great dynamic space based games.
Considering my long experience with space games; particularly Freelancer, the mouse and keyboard control in this one is excellent. I honestly have no issues with it at all. You can roll; you can dodge enemy weapons fire, you can outrun nukes... Every ship feels unique and if you haven't made it past the starting sectors and into the later; more sophisticated, ship models well then you're missing out.
Customization is pretty decent. You can create your own ship captain with positive, negative and neutral traits. It is possible to lose and gain traits of all types throughout the missions, story and random events. I have found that common sense prevails and I never have an issue with a ton of negative traits.
Ship customization is somewhat limited to color schemes only; but you can swap out weapons systems and augments. Things like shield generators and engine cores or even nuclear warhead launchers later on that can destroy a cruiser in one shot. There is crafting as well which requires you to research blueprints and scrap unneeded equipment. This all relies on your crewmembers and their skills which you can develop over the course of the game.
This is another part of the gameplay that I like. You can lose crewmembers in scripted events or during ground combat; which is turn based and done with dice rolls, or just from random events on your ship or during story missions. It can be painful to see an engineer that you've been grooming get shot in the head; but it makes for great roleplay and storytelling.
Graphics are great, ship designs are stellar and the overall combat and general space travel experience is incredibly detailed and exciting. Sound could use improvement, there's a background hiss and static that seems to get worse the longer you play. Music is dynamic and improving all the time.
That's it, I'm out of characters!
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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