Betrayal at Krondor: Midkemia – a realm of enchantment and ancient magic where elves, dwarves and man once battled an unimaginable evil across rifts in time and space. The legends tell of a boy named Pug who would become Master Magician. His friend, Tomas, would wield the unearthly armor of the Valh...
Windows XP or Vista, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Description
Betrayal at Krondor: Midkemia – a realm of enchantment and ancient magic where elves, dwarves and man once battled an unimaginable evil across rifts in time and space. The legends tell of a boy named Pug who would become Master Magician. His friend, Tomas, would wield the unearthly armor of the Valheru and command the armies of Elvandar to fight the final titanic battle at Sethanon. In Betrayal at Krondor experience an all-new tale in the Riftwar legacy as you travel the world of Ramar.
Betrayal in Antara: As the mighty and benevolent empire of Antara fractures under the weight of corruption and war, four unlikely heroes find themselves faced with an insidious mystery involving the most powerful figures in the empire.
This Betrayal pack includes two games: Betrayal at Krondor and Betrayal in Antara.
One of the most classic RPGs, chosen as the RPG of the year in 1994
A polished and well-designed world with a complex political, economic and cultural system
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
I remember the days of Krondor well and this is the reason I love RPG games today! I often wonder what these games would be like using todays technology...better or worse? Sometimes a classic is best when left alone. Two thumbs up for the Krondor series (and two big toes!) :) Love the game...love the GOG!
Oh, the memories. I recall playing this long, long ago. I don't remember it being that hard, though. Perhaps it's the ease of play on newer games. This leaves the game to you. In the beginning, you can barely afford anything, and combat is intense. All in all, it's just as good as it was back then. Some features I love are the auto-road button; I don't think I could get by without that kind of thing.
To say that you HAVE to play "Betrayal at Krondor" is like saying you HAVE to read a good fantasy novel or listen to good music. Of course you do not need to... But if you are into some of the things that make life a little more colourful at times..
BaK offers both - story and music- , since R. Feist (author of the Riftwar-legecy and other) wrote the storyline and helped with character developement, and the programmers added some really epic music to accompany you through Midkemia (the "World" of BAKrondor).
I have to admit, BaK was my first real big RPG. I played it around ´95. At first, I thought "WHAT THE...??" as I saw the graphics.. Non-textured triangular polygons were the "trees", while a brown line at the middel of your screen was your "path"?! Well, ain´t you an ugly one?! This was a total contrast to the finely drawn intro and the character portraits. But after I got a little used to it, my mind filled in the missing details, while the music and story began to tie me to my PC. I couldn´t stop playing -discovering unknown places, feeling as if I was treading forbidden paths all the time, battling and looting enemies, all the while developening my characters step by step... Wow, this was (and still IS) pure RPG greatness !! BaK offers a VERY detailed world, with its own culture, own dieties, own style of people, politics and so on, and that is because it is based on Feist´s best selling novels.
It makes the world very believable, almost palpable, not like most modern RPGs, where a new universe is created from scratch within a few hours and everything feels just like a hollow facade..
And then there were the riddle-chests... Next to the road you could sometimes find treasure-chest sealed with a riddle-lock and a rhyme engraved on the front-plate. If you guessed right, what the rhyme was telling you (and typing the answer into the riddle-lock), the loot was yours :)
I have never before - and NEVER AGAIN- seen my parent show interest in a computer-game of mine before. But the riddle-chests : "Son, you got another riddle for me to solve?!" :D :D Just plain awesome, like a game inside a game!
So, you can ignore this game, your choice!
But he who has never tasted a good wine can´t tell a good vintage from goat-piss.
Ah, there is "Betrayal at Antara" in this package, too... Well, let´s say. it is like BaK WITHOUT all things that made BaK great (story, music, riddle chests) but instead with better graphics. Saddening.
...and I don't say this lightly, even though I'm not a guy that has played tons of fantasy RPGs. I played BAK back in the day and it was a superb gem! It was the first time I saw an open 3D world, and it looked nice too! Tons of hours of gameplay, tons of lore, tons of dialog, great turn-based combat, not so complex inventory, neat skill system, great music... A need-to-have!
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