Also Available on GOG.com: BATTLETECH - Digital Deluxe Edition
BATTLETECH - Season Pass
From original BATTLETECH/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn-based tactical 'Mech combat.
The year is 3025 an...
From original BATTLETECH/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn-based tactical 'Mech combat.
The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield.... Read more
From original BATTLETECH/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn-based tactical 'Mech combat.
The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield.
COMMAND A SQUAD OF 'MECHS IN TURN-BASED COMBAT: Deploy over 30 BattleMechs in a wide variety of combinations. Use terrain, positioning, weapon selection and special abilities to outmaneuver and outplay your opponents.
MANAGE YOUR MERCENARY COMPANY: Recruit, customize, and develop unique MechWarriors. Improve and customize your dropship. As a Mercenary, travel a wide stretch of space, taking missions and managing your reputation with a variety of noble houses and local factions.
TAKE PART IN A DESPERATE CIVIL WAR: Immerse yourself in the story of a violently deposed ruler, waging a brutal war to take back her throne with the support of your ragtag mercenary company.
CUSTOMIZE YOUR 'MECHS: Use your MechLab to maintain and upgrade your units, replacing damaged weapon systems with battlefield salvage taken from fallen foes.
PVP MULTIPLAYER & SKIRMISH MODE: Customize a Lance of 'Mechs and MechWarriors to go head-to-head with your friends, compete against opponents online, or jump into single-player skirmish mode to test your strategies against the AI.
Please note:
3rd party Paradox account is needed to challenge other players in 1v1 multiplayer matches and to redeem unlock codes for Kickstarter Backer or Pre-Order DLC. Bonus decorations and emblems require online connection in order to be appliable.
I don' want to see gender neutral pronouns in my video games. I backed this project on Kickstart and wouldn't have had I known they were going to push the SJW agenda. Modern day politics have no place in a RPG about futuristic robots punching each other in the face.
I kickstarted this game and during last years beta test period I had submitted numerous feedbacks (as well as other beta testers) That the game was bugged out with UI/HUD elements being missing from screen cut off/overrun, or not being eleible from overlapping elements if you have a 21:9 display.
The problem should've been classified to get fixed PRIOR to release but since those reports from last year it appears the DEVS don't care as all they've done was brush it aside like it doesn't matter. The game still has those very same problems but they have been exacerbated in the main story mode/campaign.
If you have a 21:9 display and want a game that doesn't give you all the story text/hud information/mouse over data than you should buy this game.
A VERY bad game. The writing is horrendous, everything said is exposition, page after apge of it. Its like they decided to design the gameplay, the stages and the terrains and only then try to fit a story into it. For example. When you start a new campaign, you have to read through walls of text about the history of the region, its politics, and the story. but as soon as the stage starts, your instructor starts going on about politics, like "Oh yeah, we forgot to tell you." Also, your character was trained by this "instructor" for one season when you were a child. So after you screw up and nearly die, this instructor happens to be in the area to come and rescue you, at which point he decides you should join the royal guard and be the personal protector of the empress.....because you almost died.
Story aside, the graphics are awful, the load time takes longer than even ark: survival evolved, whether thats a map stage or a static image with dialog choices. Watch some TV, read a book, play some 3DS, you will have plenty of time while this ugly game loads. And then you still ahve to deal with stutters, freezing, and speed ups. The game is constantly playing catchup with itself, they even accounted for it by making you stare at smoke for 5 seconds after killing something to allow the game time to figure it out. There is no way to see how much damage you will do to an enemy, and when you fire, the game doesnt always process the weapons in the same order. So sometimes you have enemies dying instantly with no health going down, sometimes they die after losing a tiny bit of health but the game continues showing the damage ticking off after the mech is dead. Sometimes you fire, enemy health goes down, weapons stop....and then nothing..."oh crap" you think, "that should have killed him!" only to have the mech fall over dead two seconds later. This is while there are 6 units in the whole stage.....
You will end up fighting the controls the whole time, as they were designed by someone who has never gamed on a PC before. For instance you have to use "ESC" to cancel an order, but only some things can be canceled, and you cant open the menu until you are done moving. So, if you move, but dont attack, you cant open the game's menu until you complete the attack, or wait, or w/e, because you also cant cancel the move with escape. One wrong mouse click, half a move? Well, finish the move that is screwed now and wait for the AI to finish their turn and when its your turn again, you wait 5 minutes for your save to load and this time not accidentally misclick like every single person does from time to time.
Then the enemy can do this really cool and effective move where they circle behind you and punch/kick/headbutt you in the back, where your armor is weakest. they do it A LOT, Its devastating and you cant do it, ever. Because the UI is so "well designed" you can move to circle the enemy and then weapon attack (at SEVERELY reduced hit chance because as we all know, medium lasers get harder to hit with when they are right next to the enemy....) or you can put your cursor over the enemy while having the move command selected (the only way I know of to melee, cant tell because if the game doesnt tell you it in plain text, there is NO way to find out.) which will move you in a straight line to attack the enemy's front armor.
I could go on all night about how this game is shoddy, ill thought out, poorly executed and incomplete. Come back in a few months when you are then and only then allowed to expect the game to be playable, like most games these days.
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