Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world.
Classic turn-based combat inspired by the console RPG greats, with a unique overcharg...
Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world.
Classic turn-based combat inspired by the console RPG greats, with a unique overcharge mana system and incredible Battle Bursts.
Beautiful, randomly-generated dungeons loaded with traps, puzzles, secrets and loot.
Explore an overworld peppered with hidden dungeons, rare bosses and randomly appearing friends and foes.
Action oriented, randomly-generated dungeons loaded with traps, puzzles and secrets. Use each hero's unique dungeon skills to survive
Build your adventuring party by choosing three of six available heroes from the classic Battle Chasers comic series, each with unique abilities, perks, items and dungeon skills
Dive into the deep crafting system, using the unique ingredient-overloading system to create epic items!
The best-selling comic book Battle Chasers was first released in the late 90s and quickly generated a passionate cult following.
The game has its flaws but is overall a good experience. The characters and story are interesting and rich for its short duration and the world is fun to explore. The skills are diverse and the combat manages to challenge you almost every time you enter a new area.
Everything is done with great care and much love in this game. The graphics & animations are superb. The sound & music are spectacular. The narration and voice acting is all professional. Everything is done beautifully! The gameplay is addicting as all other games of this type. It has great loot, the ability to choose dungeon difficulty before entering, excellent turned-bases battles. Many different monsters to fight and great and tactical boss battles. Sounds great.
Then you hit a wall! You get served, over and over again, losing all of precious hard earned gold! Gold is HARD to get in this game BTW... So you think you can just grind the monsters on the World Map like before, but guess what? They have all now scaled ABOVE your level, so expect to die a lot! Forget running from battles. You'll get killed before you can run! lol
I was really enjoying this game. I don't mind grinding forever if I can, but once you get to a certain level, you're dead in the water! Not recommended unless you enjoy dying over & over, losing your hard earned gold every death!
A word of advice: Don't advance too fast in this game before you level up your first 3 characters. Get them to level 12 before taking out the Cannon!!! There is no way to go back and grind otherwise! I think this game requires a lot of trial and error, with complete game restarts to know when to advance the storyline and at what levels your character should be before doing so. LAME!!!
I'm not used to like JRPG and some aspects of this game have origins in JRPG, but I have a lot of fun with it despite numerous unpolished edges. It has so many cool details, combats can be very cool when you didn't over level up or avoided the OP holes, even the crafting is nice and much more warm than in many RPG.
So with the unpolished aspects no way it wroth 5 starts, but it does for the fun I have to play it.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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