Bastion is an action role-playing experience that redefines storytelling in games, with a reactive narrator who marks your every move. Explore more than 40 lush hand-painted environments as you discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces. Wield a hu...
Bastion is an action role-playing experience that redefines storytelling in games, with a reactive narrator who marks your every move. Explore more than 40 lush hand-painted environments as you discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces. Wield a huge arsenal of upgradeable weapons and battle savage beasts adapted to their new habitat. Finish the main story to unlock the New Game Plus mode and continue your journey!
Key Features:
Action-packed combat rewards playing with finesse
Hours of reactive narration delivers a deep story
Stunning hand-painted artwork in full 1080p resolution
Critically-acclaimed original music score
Controls custom-tailored to PC plus gamepad support
10+ unique upgradeable weapons to be used
6 powerful Bastion structures to be discovered
'New Game Plus' and 'Score Attack' modes unlocked after finishing the story
'No-Sweat Mode' lets players of any skill level enjoy the story
If you like Hades, you will like this one too. I think it took me about 5 hours to beat it in one sitting, but I'm going to do at least one more playthough for the sake of story and gameplay. Somehow I like this game a little bit more, because you can actually pick your build from start to finish whereas Hades is a lot more random in that regard. Nonetheless, they're both great in their own way.
You need try a play that great game.
Good atmosphere with a wonderful soundtrack.
Very beautiful and interesting story.
Use the keyboard + mouse or gamepad.
Enjoy the game :)
Once in a while a game will come along that not only manages to be great, but even pulls off being perfect. Bastion is easily this game.
Perfect doesn't mean it does everything, at least not in my definition, but rather it does exactly what it sets out to do.
In the game you assume the role as 'The Kid', the story itself narrated with pitch-perfect charm by Rucks. I won't touch the story, I wouldn't want to spoil a second of it, but I can safely say that like most everything else, it is compelling, elegant, and sublime. The only thing I will spoil are that along the way The Kid meets others, and they bring their own tales to the narrative that mange to enrich the story rather than make things feeling convoluted.
The game play takes place in various areas where the stage actually spawns up around the player as you move. Combat is executed very well, the controls are tight and responsive. I used a game pad and found no issue moving, rolling, aiming, or deflecting. The game takes a small amount of getting used to, but once I had the hang of things I could readily see both my mistakes and areas where I could improve. In other words this is a game of skill, and practice really pays off. Not super hard by any stretch, but the game really gives as good as you play. If I lost I knew it was my fault, period.
Visually this game is a stunner! The artists really poured a lot into bringing the world to life in vivid colors and stylized artwork that gives things a very hand painted look. I loved the monster designs; some of it was just odd but at the same time wondrous, even funny. Much of the artwork was just terrific to.
The music in this game is beautiful! From twangy folk to rock beats, and Zia's dreamy ballad, this is one of the most unforgettable soundtracks I've ever heard, video game or otherwise. The sound effects were also suitably beefy, strange, punchy, and fantastical.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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