Posted on: December 22, 2024

glasratz
Verified ownerGames: 516 Reviews: 28
The scariest rock.
I think this is as good as inventory-based first-person puzzle games get. The pinnacle of the Genre at the end of it's traditional lifespan. Atmosphere and graphics are very nice. At this point in time, games of this genre usually fell into the trap of either using 3D or experimenting with transition animations between the screen. This made many of these games unbearably sluggish to play. That's not the case here. You get the bare screens - no 360° shenanigans, no transition videos. This makes crossing the map a breeze, which is important, since you are going to run back and forth quiet a bit - as it is traditional in games like this. If you have played any of the Dark Fall games, the structure might be very familiar to you. (There's even a reference to Dark Fall II, so I assume some of the developers worked both at Darkling Room and Shadow Tor.) You have a very limited area, with most of it accessible from the start. There is one central puzzle that you will be adding pieces to during the game. The puzzles themselves are straightforward and not too challenging. If your read carefully, you can find most of the solutions. The tricky part is that some obstacles aren't puzzles, but really just events that need to be triggered by progressing elsewhere. You can look an hour for a key, only to find that there is none, because the door gets torn down later as the story progresses. That's not too bad though. You just have to go with it. In exchange you get a nicely presented story, rich atmosphere and the scariest giant rock that has ever murdered people. I want to see a found footage movie about that!
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