Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted i...
Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons.
Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle and romance as you journey through the Forgotten Realms and beyond. Play alone, and select your companions carefully, or as a party of up to four in multiplayer.
Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. That power may help you to survive, but there will be a price to pay, and more than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.
Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet.
The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around you -- verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.
allows you to combine your forces in combat, and split your party to follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it.
offer a hand-crafted experience, each with their own unique traits, agenda, and outlook on the world. Their stories intersect with the entire narrative, and your choices will determine whether those stories end in redemption, salvation, domination, or many other outcomes.
based on the D&D 5e ruleset. Team-based initiative, advantage & disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
through your choices, and the roll of the dice. No matter who you play, or what you roll, the world and its inhabitants will react to your story.
allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!
As a long time fan of the Baldur's Gate "series", with countless hours played on BG1, BG2, their expansion packs and Icewind Dale, I was really looking forward to revisiting the Forgotten Realms, with a game based on a modern engine. Unfortunately, Baldur's Gate 3 is a massive disappointment, with a terrible camera interface, woeful inventory management and some of the worst combat mechanics I have ever come across. When it takes almost an hour to resolve a fight with a handful of goblins, and you lose that fight, only to realise to progress in the game you will need to spend another hour on the same fight, any desire to continue playing the game drains out of you. Anyone who has played the game (and is not one of the many obviously paid shills who have reviewed the game for the gaming media) will commiserate with me. Miss, miss, miss, critical miss.
I love most everything about the game. At every turn choices matter.... Except one. The ending. The creators have decided (and fixed it so) someone has to become a mindflayer. no options, even if Gale sacrifices himself, someone has to become a mindflayer. No choice, not option on that, no other way. This is my big hate. I have over 800 hour and have finished it once because I despise the forced ending so badly. Having said that I have over 800 hours playing what is an amazing game over all. Just tragic that the ending does not carry what is loved about the rest of the game: reasonable options, even if it makes things harder.
Fix it.
It shows the precipitous decline of this industry when bg3 receives goty award for merely being better than all the horrendously produced games out there. It's OK at best. Similar to divinity. The plot is an afterthought. Urgency is introduced but forgotten about. The writing is less hit and more miss. The companions are mid at best. Gale takes the crown easily. The rest is written for horny teens.
Anyone who has played tyranny or pillars of eternity can see that writing is not larian's strength and never will be. So they try to mask it with production value.
Animations range from hilariously bad to pertinent for the situation. Some emotional moments in which the VA is doing her best to deliver oscar worthy performance is ruined because of the accompanying animations.
Music is good. Every time I boot up this game I wait and listen to the main theme.
Sound design and va is excellent. Too bad larian decided to waste their budget to render characters closeup since the poor animation quality ruins the performance of the sound and va team.
Visual fidelity is a mixed bag. Bg3 certainly looks good from afar. Zoom in and you see a conflicting amalgamation of laziness, haste and competence. Characters have detailed textures that are intermingled with some hideous ps3 era textures.
Gameplay is what you expect. Turn-based combat is unparalleled in this genre and fun once you get the hang of it. However larian always finds a way to turn it into a drudgery. Used up all those spells in that fight? Too bad go through 3 relatively lengthy loading screens to recover your spells. This is on a 13700/5070ti and WD sn850 btw. Doubt vast majority have a similar setup.
Performance is good on my setup but like the aformentioned paragraph I'm on capable rig. I wouldn't expect good performance on older setups.
Overall if you are not interested in the gameplay then don't buy this game. The plot is generic. The writing is mid at best and you remain nostalgic.
As expected, this is DOS3 with D&D ruleset taking place in Faerun. This is where similarities to previous installments of Baldur's Gate franchise end.
BG3, just like DOS2, is a juvenile, bland, colorful, vanilla RPG in which you will be hard pressed to find memorable moments. It bears no resemblance to previous titles - which would be somewhat understandable have they decided to create a strong modus operandi of their own. Unfortunately it's a game that's afraid to venture forth be it in art direction, music, writing, character personalities, location design or multi-layered combat system. And what it's not afraid to do - is soulless.
As DOS game it could have been great and let DOS fans add another game to their Larian altar, placed next to a picture of Swen. As BG game it's mediocre at best, with barely any redeeming qualities. At least Bethesda kept true to the spirit of predecessor when making Fallout 3, flawed as it is.
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