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Arcanum: Of Steamworks and Magick Obscura

in library

4.6/5

( 561 Reviews )

4.6

561 Reviews

English
5.995.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Arcanum: Of Steamworks and Magick Obscura
Description
An Industrial Revolution in a World of Magick Imagine a place of wonder, where magick and technology coexist in an uneasy balance, and an adventurer might just as easily wield a flintlock pistol as a flaming sword. A place where great industrial cities house castle keeps and factories, home to Dwa...
User reviews

4.6/5

( 561 Reviews )

4.6

561 Reviews

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Product details
2001, Troika Games, ESRB Rating: Mature 17+...
System requirements
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
31 hMain
44.5 h Main + Sides
84 h Completionist
45 h All Styles
Description

An Industrial Revolution in a World of Magick


Imagine a place of wonder, where magick and technology coexist in an uneasy balance, and an adventurer might just as easily wield a flintlock pistol as a flaming sword. A place where great industrial cities house castle keeps and factories, home to Dwarves, Humans, Orcs and Elves alike. A place of Ancient runes and steamworks, of magick and machines, of sorcery and science. Welcome to the land of Arcanum.

 

Character Design allows you to customize your character any way you choose

  • Whether you choose magick or technology, the Arcanum world adapts and responds to your character's development 
  • Classless, point-based attribute system allows for limitless creativity in guiding your character's development 
  • 8 basic stats, such as Strength and Charisma 
  • More than a dozen derived stats, from Poison Resistance to Character Speed 
  • 16 Primary skills, including Gambling and Healing 
  • 80 Spells with 16 Colleges of Magick 
  • 56 technological degrees within 8 disciplines

 

Extraordinary Adventure Features
 

  • Explore a world as vast as it is mysterious-it would take over 30 real-time hours to traverse the land of Arcanum 
  • Meet more than 300 unique characters and monster types across this huge land 
  • Many means exist to solve the myriad quests, from dueling to discourse to thievery 
  • Take on a band of ogres in real-time, or plan your strategy through turn-based combat - you decide 
  • Accurate day and night cycles affect the gameplay, from combat to thieving skills 
  • Automatic character management lets action-oriented players delve into the quest at hand 
  • Create your own worlds or play the included multiplayer scenario online cooperatively or competively

© 2001 Activision Publishing, Inc. Arcanum and Activision are registered trademarks of Activision Publishing, Inc. All rights reserved. All other trademarks and trade names are the properties of their respective owners.

Goodies
manual (190 pages) artworks HD wallpapers map reference card avatars
System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
31 hMain
44.5 h Main + Sides
84 h Completionist
45 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2001-08-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1.1 GB
Rating:
ESRB Rating: Mature 17+ (Violence, Blood, Mature Sexual Themes)

Game features

Languages
English
audio
text
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
  • Applied DDrawCompat for seamless support with modern displays
  • Set core affinity to 1 CPU core, improving performance on modern systems.
  • Fixed Alt-Tabbing leading to black screen
  • Validated stability
  • Verified compatibility with Windows 10 and 11
Internal Update (05 October 2018)
  • Improved compatibility with newer systems
Internal Update (30 March 2018)
  • Updated internal installer structure, no changes to game files
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User reviews

Posted on: January 24, 2021

EchoOfMidgar

Verified owner

Games: 628 Reviews: 38

Fantastic RPG system VS Poor balance

I love this game. I love its attention to detail, the way how it represents the world, lore, the story, the choices you make, the reputation you build, great sidequests, how the story gives the player two main quests in the same moment and the way it lets the player to decide what to do and where to go. The game respects the player and his ability to think. I definitely consider the RPG system the best RPG system amongst class-free RPGs. I love how technology affects magick and vice versa. I cannot 100% say that there is a perfect balance between these paths, since I have to play as a 100% mage yet. I love lvl 50 cap and that you are given just 1 point after leveling (2 points every 5 levels). This forces the player to choose the path immediately from the beginning and hold to it. There are tons of skills and just 1 point when you get a level. When you do not plan, you just may end up being a very poor character. There are problems: 1. the difficulty balance - It is just not good when a game forces you to fight lvl 1-10 monsters in "story" areas even close to the end of the game. You just constantly fight much lower enemies during the whole game (except the beginning). 2. the battle system - the game can be played as a turn-based RPG and a real-time RPG and neither of the two is good. The real-time is very fast-paced and it's nearly impossible to control anything at such a speed, turn-based's just basic, bare boned and does not require almost any strategical planning or playing. 3. the ending - NO SPOILERS (just to be sure) While I love the plot, all the plot twists and how the game ends - meaning the main point, I just did not like the final battle, it was just laughable. After it a couple of short videos are shown, the short ending and you appear in the main menu. 4. the bugs - Due to them I do not know what summary at the end I actually got. I killed the main boss three times with all my characters alive and every time I saw a different summary.


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Posted on: February 28, 2017

Zero_Yielding

Verified owner

Games: 845 Reviews: 11

Out of Steam, Punk!

Obscura: Not clearly expressed or easily understood. (Oxford Dictionary.) George Lucas once said a motion picture is never finished, it just escapes or words similar. This could also apply to games and could be fairly suppositioned that Arcanum must have escaped well prior to completion. A huge vast portmanteau sandbox of a game with no tutorials, this is no “my first cRPG”. Perhaps prescribe “three-wheeler” Fall Out 1 for non-RPG playing friends and family as a fun trainer and introduction to the world of role-playing. Patience is a virtue, a virtue much needed if you are to get into this RPG. If, up to now, your main supply of fun in gaming was strategy or adventure or shooters, run, run away now! This is an RPGer’s RPG of the save frequently, die frequently variety. Unlike most RPGs you start out as an individual protagonist on your own and gradually build up your collection of NPC followers. Be warned, accumulation of NPCs can take a while with the possible exception of the first. One of the more innovative features provides opportunity for evolution thru out the game of Good and Evil alignments depending on your actions (as in real life). Voice “acting” is mercifully sparse, as are game options regarding graphics, sound etc. If you enjoy running back and forth fetching items and executing various tasks for strangers and getting killed frequently (save, die, reload, die, reload etc) then Arcanum is your game. If you like wolves, wolves and more wolves and killing rats as big as overfed chihuahuas you’re gonna love it. If you like having to talk to every single character met to get info that should just be readily available, like locations on a map for example, you’re gonna love it! Tedious chores are something you can find in 9/10 typical fields of employment so why oh why would anyone want to play a game filled with tedious chores? And yet paradoxically, altho this game has a long list of defects, this does not stop Arcanum from being loads of fun! Rating: 60%


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Posted on: September 16, 2020

CNC_Acolythe

Verified owner

Games: 880 Reviews: 5

Flawed Diamon

Let me start by saying that for me, Arcanum is in the TOP 5 list, if it is not THE most favourite game of my life. Despite this I will try to make this review fair. Let's start with things that were not as great. First thing was relatively low resolution for it's time and interface taking up large portion of the screen. For Fallout veterans not much of a problem, plus some of the unofficial patches can add higher resolution, but still... With this is connected another feature not so well made - waypoint system and pathfinding. If you've gotten to a larger location, camera restriction did not allow you to wander too far from your character, so you've had to use waypoints on area map your character then followed. Or did not... Sometimes he would get stuck which was getting rather frustrating, especially in Tarant. Combat system was sufficiently mastered for me, but I could see how others would gond confusin (in realtime mode) or slow and not as complex as it could be (turn based). You have option to choose to aim for head or limbs, but I wouldn't mind seeing more complexity there. But despite it's flaws, Arcanum found a soft spot in my heart and claimed it. Why? One of the reasons is music. Nowhere did I hear as perfect and atmospheric steampunk music as I did here. Each melody will stay in my memory and I'll be humming them whenever I'm in a mood. I have always thought that good music is important for a proper game atmosphere, and this proves me right. And the main reason to play this game is storyline and world that it's set in. This us probably the best portrait of Fantasy world being changed by industrial revolution. You can run around in tuxedo with magic sword in one hand and electric light in the other. Immersing yoursel into the world of Arcanum is absolutely worth of overcoming that few flaws this game has. Listen do Dwarf life philosophy, see the Ancient Elven forest cut for wood to feed technological progress and choose your own inclination...


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Posted on: January 22, 2021

SirJ-theFirst

Verified owner

Games: 53 Reviews: 4

Fascinating World, Imperfect Gameplay

First time player and just finished my first run. Arcanum is a masterclass in worldbuilding. Its fleshed-out world allows a compelling conflict between magic and technology. Expect familiar fantasy tropes, but because of its premise, there are aspects that are explored deeply such as race and class in transitioning times. Its strongest suit is the character building. You can choose either of the two routes and experiment with the vast possibilities character creation — and there's so much to tinker around with. You can go down a path of good or evil, or somewhere in between. All of these eventually affect your engagement with the people, the world, and the story. For the music, scoring helps build the immersion and experience of the gameplay, and Arcanum does this very well. Caladon, Tarant, and Dernholm are a delight to visit because of their beautiful BGM, while the eerie and dark ambient music really create the spookiness of caves and dungeons. Voice-acting is another area where Arcanum excels. Many followers and NPC have so much personality because of the excellent VO work. As an open-world RPG, Arcanum is immersive but has its limitations. There are areas that can be explored immediately but a lot have to be marked after completing a quest. Combat is its weakest point and, perhaps, its biggest flaw. It's a major slog even though you can switch from turn-based to real time. This can also easily throw off the game balance, from mind-numbingly easy to impossibly hard. Lastly, though it has a compelling story with its fair share of twists and turns, I can't deny that I was disappointed with the ending (or how it was presented, at least). It's not terrible but I wish it was done better. I had many issues running Arcanum (the Steam version didn't work in my PC and I only got to launch game with GoG). And as mentioned in other reviews, it's not for everyone. Despite its flaws, I thoroughly enjoyed it and, perhaps, even revisit it in the future.


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Posted on: April 17, 2010

fboy86

Verified owner

Games: 84 Reviews: 4

Great Idea, too many bugs

I wanted to love this game. I'm a big fan of their other games, especially Fallout 1 & 2. I've played those through many times, and though those games have a few minor bugs, they are not bugs that ruin the game experience. If you could cut out the horrendous number of bugs in this game, this game could really be a great game. However, I've been playing this game for a few days now, probably put in about 20 hours of game play so far, and I'm not sure if I even want to finish it. I love RPG's and this is nothing against the actual base of the RPG itself. The leveling system and everything is interesting and the concept drew me in. The bugs started the very minute I started playing and continued growing throughout the gaming experience. For example, my character, being a mage, summons an orc champion to fight; after fighting, I decide to rest to recover my experience, and my orc champion disappears, but his icon remains in the upper left hand corner. No big deal, I think, a minor bug is all. Well, I continue playing and realize, not only will that icon never disappear, it affects my other characters. My NPC's will not fight, not even retaliate when being attacked. They would not walk with me, but would just magically appear by my side every few minutes. I could talk with them, whenever the computer decided. Later on, I manage to figure out that though invisible, I could still kill that orc champion spawned at the beginning of the game, which I do, and voila! My NPC's start working again! Ok, that's fine, I think, but even more bugs pop up, I put on a magical invisibility ring, and turn invisible; take it off again, and I remain invisible, unable to talk to any shop owners or finish my quests, because the people think it's a ghost! Some quests, when they become broken, remain in the journal, while other quests get marked as broken quests, correctly (Bring the ale quest, 1 example). Sometimes, when summoning a creature, my other NPC's get angry and start attacking me without provocation. There are tons of bugs like this. My character is a level 22, almost level 23, half-elf mage. He will probably stay that way, unless I can muster up the willpower to go in and suffer through till the end. My advice: If you haven't played the Fallout series, you're missing out. Go try that one instead.


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