Posted on: August 13, 2024

Akalabeth
Verified ownerGames: 648 Reviews: 92
Good Game, but has Shortcomings
The game is somewhat enjoyable but a lot of things don't make much sense at all. Why can't a player ask a ship to go to a city he's heard before a quest requires them to go there? Why can't they ask the location of major cities? You can walk within inches of a city on the world map and not discover it. Why are there 230 monster types but so few music tracks? The final battle used the same music as walking around the area, the game's end slides used the same music, it's very strange. It makes the ending feel abrupt because it doesn't seem like an ending. The final battle itself was very easy, far easier than the minor enemies I fought only minutes before. Why is there so little technological loot to be found? Most chests have magic items. Tech items have to be crafted but no one sells it. I was using the same "fine broadsword" at level 50 as I was at level 10. Why do vendors buy low level healing items but have no interest in mid or max level items? Why do evil companions talk to me for long dialogues only to reject me at the very end? And every character who despises my race can be talked into trading with me with one or two dialogues. Bottom line, there are ideas to be sure but- a lot of them feel half baked and the effort into the game is very uneven.
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