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Arcanum: Of Steamworks and Magick Obscura

in library

4.6/5

( 562 Reviews )

4.6

562 Reviews

English
5.995.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Arcanum: Of Steamworks and Magick Obscura
Description
An Industrial Revolution in a World of Magick Imagine a place of wonder, where magick and technology coexist in an uneasy balance, and an adventurer might just as easily wield a flintlock pistol as a flaming sword. A place where great industrial cities house castle keeps and factories, home to Dwa...
User reviews

4.6/5

( 562 Reviews )

4.6

562 Reviews

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Product details
2001, Troika Games, ...
System requirements
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
31 hMain
44 h Main + Sides
84 h Completionist
44.5 h All Styles
Description

An Industrial Revolution in a World of Magick


Imagine a place of wonder, where magick and technology coexist in an uneasy balance, and an adventurer might just as easily wield a flintlock pistol as a flaming sword. A place where great industrial cities house castle keeps and factories, home to Dwarves, Humans, Orcs and Elves alike. A place of Ancient runes and steamworks, of magick and machines, of sorcery and science. Welcome to the land of Arcanum.

 

Character Design allows you to customize your character any way you choose

  • Whether you choose magick or technology, the Arcanum world adapts and responds to your character's development 
  • Classless, point-based attribute system allows for limitless creativity in guiding your character's development 
  • 8 basic stats, such as Strength and Charisma 
  • More than a dozen derived stats, from Poison Resistance to Character Speed 
  • 16 Primary skills, including Gambling and Healing 
  • 80 Spells with 16 Colleges of Magick 
  • 56 technological degrees within 8 disciplines

 

Extraordinary Adventure Features
 

  • Explore a world as vast as it is mysterious-it would take over 30 real-time hours to traverse the land of Arcanum 
  • Meet more than 300 unique characters and monster types across this huge land 
  • Many means exist to solve the myriad quests, from dueling to discourse to thievery 
  • Take on a band of ogres in real-time, or plan your strategy through turn-based combat - you decide 
  • Accurate day and night cycles affect the gameplay, from combat to thieving skills 
  • Automatic character management lets action-oriented players delve into the quest at hand 
  • Create your own worlds or play the included multiplayer scenario online cooperatively or competively

© 2001 Activision Publishing, Inc. Arcanum and Activision are registered trademarks of Activision Publishing, Inc. All rights reserved. All other trademarks and trade names are the properties of their respective owners.

Goodies
manual (190 pages) artworks HD wallpapers map reference card avatars
System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
31 hMain
44 h Main + Sides
84 h Completionist
44.5 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2001-08-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1.1 GB

Game features

Languages
English
audio
text
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
  • Applied DDrawCompat for seamless support with modern displays
  • Set core affinity to 1 CPU core, improving performance on modern systems.
  • Fixed Alt-Tabbing leading to black screen
  • Validated stability
  • Verified compatibility with Windows 10 and 11
Internal Update (05 October 2018)
  • Improved compatibility with newer systems
Internal Update (30 March 2018)
  • Updated internal installer structure, no changes to game files
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User reviews

Posted on: September 15, 2017

Arcanum is an overhauled Fallout

For me Arcanum was hard to get into. It might not be for everyone, eventhough is plays like Baldur's Gate/Fallout. The world map doesn't have any question marks to point the player to the nearest explorable place. Arcanum doesn't hold your hand from A to Z. It instead lets you do anything you want. Be a hero/gentleman, and save the day helping maidens in need. Be evil, lie, rob banks, assist thieves. And this game is sometimes unforgiving, forcing the player to complete other quests before moving to the next territory of the map. Gather a party and equipment. To assure your survival in the world of Arcanum!


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Posted on: February 4, 2010

Zardus

Verified owner

Games: 432 Reviews: 5

If you disliked it years ago, give it another try!

I first got and played this game at some point in high school, when it first came out. At the time, I spent about 12 hours on it and my impression of it was overwhelmingly negative. My dude couldn't kill a fly (not for lack of trying), the combat was completely uncontrollable, and I found myself being unable to keep focus on the central plot because of the absolute insane amount of sidequests (if I remember correctly, I spent 10 hours in the first big city alone). That being said, I bought it on a whim here to give it a second chance. I don't know if it's cause I'm older and have more patience decomposing the character creation or if I'm able to focus better on the main plot while doing the side quests or if the various patches radically improved the playing experience, but I almost literally haven't stopped playing this game since GoG released it. I wake up, play Arcanum, go to bed, and repeat the process. It's been like that for a week now with a two-day break for a road trip. It's killing me! The game holds you in that well. The combat is still a problem, though I'm pretty sure I didn't know about the turn-based option (real-time is default) when I played it high school. Playing it turn-based makes it a lot more bearable, almost (but definitely not) to the point of being okay. What keeps it firmly in the realm of bad combat systems is that you can't control your party members *at all*. What this means is that combat will be one of two scenarios: either you're fighting easy dudes and your party will mop up or you're fighting moderate dudes who will gang up and kill your guys while you're helpless to advise with tactics or anything. Forget about chilling on the other side of a choke point and shooting spells or projectiles at the enemies to force them to charge through the gauntlet. What's going to happen is your entire party rushing through, getting surrounded, and slaughtered. And don't even try to think about retreat. Once you're in battle, it's to the death. Even if you try to run, your party's not gonna have anything to do with that. I think the best thing to do with this combat system is to have a party composed completely of tanks who can take the damage that you're going to get whether you plan otherwise or not. The balance is a lot better than I remembered it. I always play thieves and, in a true rarity for RPGs, was finally able to create a viable, successful thief character. Right now I have a techie (gunslinger) thief, which is working out great, and some time down the road I might do a playthrough with a mage-thief maybe. Or maybe some sort of super-evil dude for a change, or maybe a Gnomish mechanic, or maybe.... Despite the combat system, this game gets 5 stars from me. The rest of it is that good. The sheer amount of quests and ethical choices, the awesome plot, and the insanely customizable characters make playing this game an absolute necessity. Even with its flaws, I'd probably buy it at $50 today. At $6, it's almost criminally inexpensive!


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Posted on: September 27, 2019

guuntis

Verified owner

Games: 208 Reviews: 1

For nostalgia and more...

This was one of my first real RPG games I played. So for me it comes with a metric ton of nostalgia, so take this review knowing that. I don't remember the exact year I played it first, but it was some time between 2003 and 2004. I was amazed by how it looks, the great stories told, the war between magic and technology, corrupt governors and disgraceful guard captains. I never played Diablo or Fallout games from that period, so all my love went into Arcanum. I played the original game in almost every possible way replaying it for more than 20 times. I think I knew every way to finish quests, get followers and complete the game. Knowing all that I now understand that game is not perfect, there are bugs, glitches and weird things, but that doesn't take anything away from it. Yeah, sometimes you get stuck on rocks or behind a tree, but an extra click and you're on the way forward again. This game is not for everyone. This game is for people who appreciate games which are not perfect and like them.


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Posted on: December 29, 2014

jcaravantes

Verified owner

Games: 17 Reviews: 2

BEST RPG FOR PC EVER!!

I bougth it 15 years ago.... i spent several hours playing this game.. now i find it again!!! so its downloading... even if this game is very old.. y cant wait to play it again!!!!!


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Posted on: September 7, 2014

tcamps

Games: 21 Reviews: 1

Permanently rough diamond

Arrgh this game. I played it alot when it came out and have to say it wasn't one of the best RPG experiances around at the time. For one thing the Graphics. They're terrible, not even good by the standards of the time (this was released after BGII, which had much nicer graphics). I get the point that a game shouldn't be just about graphics, but the problem is it just makes the world look grainy and uninteresting. Hell even the original Syndicate looked better, this game really does look like it's been rerendered through a C64 filter or something. Which is a shame because the scale and scope of the story is breathtaking. There is literally tonnes to do and see, oodles of followers and quests. The story is also clever and extremely well woven into the world, with in some cases incredible amounts of speech options (of an IWDII level I'd say). But the problem is that to get through to this you have to face the Graphics and the dismal combat system. Aside from the fact graphically it looks awful, the pacings way too fast and things acrue wear and tear too quickly. I get it that maybe they were focusing on other area's of the game, but if that's the case why not tone down the level of combat needed? about 75% of this game is still hack and slash dungeon trawl, so why neglect one of the key area's of the game? Lastly the skill system. I can see what they were trying to achieve, but the way it's executed was just too messy. The scope is awesome, but given the terrible combat all the variables don't really add up to anything noticable. That said if you want to be an intellectual ogre (though with numerous sacrifices in other area's) go for it. Despite it's myriad flaws, there is a game underneath which is just about playable (barring the odd broken quest). So if you can endure all that there is a rewarding experiance, but I think to be honest there are comparible 2d isometric RPG's that offer as good an experiance without having to force a camel through the eye of a needle.


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