The Swine are Rising!
In 2010 Frictional Games terrified the world with the cult horror Amnesia: A Dark Descent. Now they bring you a new nightmare. Created in collaboration with The Chinese Room, the studio behind Dear Esther, Amnesia: A Machine for Pigs is an intense and terrifying journey into...
The Swine are Rising!
In 2010 Frictional Games terrified the world with the cult horror Amnesia: A Dark Descent. Now they bring you a new nightmare. Created in collaboration with The Chinese Room, the studio behind Dear Esther, Amnesia: A Machine for Pigs is an intense and terrifying journey into the heart of darkness
that lurks within us all.
The year is 1899
Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams
of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the
failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a
nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine:
all he knows is that his children are in grave peril, and it is up to him to save them.
Step back into the horror
Like The Dark Descent, this is a game driven by its story, exploration of the world and the constant
fear of the unknown. You can expect classic Amnesia gameplay, physics interaction and the
signature blend of high-end gaming with low system requirements.
Think you understand fear? Think again.
A Machine for Pigs takes both the world of Amnesia and the technology of The Dark Descent to new
heights of horror. Built using an updated version of HPL2 engine, the game features stunning visual
and environment design, incredible music and audio effects and adapted artificial intelligence. These
are all driven by a gut-wrenching, blood-curdling new story, set sixty years after the events of the
original game.
Unique game created in collaboration between two independent game companies famous for exploring the outer reaches of what games can be. Fresh and new approach to the Amnesia world while staying true to its origins.
Unique physics interaction that has been developed and improved since 2005.
Exceptional artwork and environments that run on low system specifications.
The darkest, most horrific tale ever told in a videogame. Stunning soundtrack by award-winning composer Jessica Curry.
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System requirements
Minimum system requirements:
Recommended system requirements:
Compatibility notice: Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Recommended system requirements:
Compatibility notice: Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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When i played it, i felt the difference with its predecessor, that bothered me a little. Just like the others said "a walking simulator". But then i got interested in the story, and damn, i cried, this game changed what a think about humanity, and morality
A indirect sequel to Amnesia: The Dark Descent, Amnesia: A Machine for Pigs is developed by a company specialized in making "walking simulator" games, The Chinese Room, which is very telling. TL,DR: is a very inferior game to its predecessor, only buy it with a very high discount or get it for free ( I got it last year thanks to Humble Store).
Basically this game has 3 positive features: ambience, narrative and music. The main scenario is a factory, Mundus Processing Company, and is very detailed, the machiines, tools, corridors, rooms... this industrial enviroment is very pleasant to look at. The surrounding areas (mansion, streets, church) are also artistically very well made. The plot, while both predictable and confusing, is compelling and the characters are very well voiced. The musical score is more orchestral, dramatic and emotional than the preeviouis game, and can even be considered better.
Unfortunately it fails in all the rest. The horror is uninmaginative, built with jump scares, flickering lights, very loud noises and lots of darkness. The graphics feel worse than the previous game thanks to the Atrocious fog/smoke, which cpmbined with the darkness... hideous. The elements that made The Dark Descent scary And challeging are mostly gone here: no inventory, no oil, no tinderboxes, no sanity meter, autoregen, very limited interaction with objects.
The enemy encounters are few, scripted very easy to overcome, there's only the need to evade and run the enemies. Only the first 3 are scary, because are very sudden and the 2nd has a very confusing layout.
The game is entirely linear, with most doors locked and mostly the entry points either lock themselves or vanish(!). The only thing to explore is the notes, and most are very easy to find. No multiple endings and no real reason to replay it, except for finding all the notes.
This is the perfect example of a game to finish once, uninstall and never play again.
This game is very different from the famous first Amnesia. I guess a lot of people who were expecting more of the same got disappointed. It's not nearly as scary and you don't need to worry about matches or lantern oil. I think I prefer this to the original. The story is much better and the setting feels more fresh. Amnesia was very scary but not much more. This game has several other qualities besides from being scary. I'd recommend it for people who liked the original, Penumbra, Soma or any other frictional game. 3,5/5
When I first played Amnesia: The Dark Descent I didn't know what to expect, what I got was an amazing, completely terryfing horror experience. I was really excited for this game, though it has many changes from the original it does a great job in the atmosphere and in scares. This game gets the word "horror" just perfectly. Does it live up to the original? YES. Is it better than the original: YES, but in its own unique way... This game redifines horror and if you are a horror fan, you shouldn't miss it at all.
A Machine for Pigs is an allegory to human greed and misconception. It divests itself of the Lovecraftian garment of the past and trades horror of the unknown for dread, disturbing and sometimes, heart wrenching imagery. Add to the mixture some high quality prose, amazing voice acting, riveting soundtrack and the best story in the (survival-horror) genre since Silent Hill 2. Highly recommended!
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