It is the year 2227, and the gigantic interstellar factory ship, Toronto, cruises toward a lifeless planet endowed with a wealth of minerals. While studying the planet in his shuttlecraft, the pilot, Tom Driscoll, unavoidably crash lands. Against all expectations, he survives to discover his craft h...
It is the year 2227, and the gigantic interstellar factory ship, Toronto, cruises toward a lifeless planet endowed with a wealth of minerals. While studying the planet in his shuttlecraft, the pilot, Tom Driscoll, unavoidably crash lands. Against all expectations, he survives to discover his craft has landed in a world rich in flora and fauna, and inhabited by intelligent beings. How could the data on the planet of Albion have been so wrong?
Take on the role of Tom Driscoll and explore the extensive world of Albion and its endless surprises in this turn-based, tactical RPG. Experience its vast beauty and strange cultures… but beware of its many hidden dangers! You, and the companions you acquire on your journey, will experience countless adventures together and your resourcefulness, skills of negotiation and ability to deal with numerous inhabitants will be repeatedly put to the test. But most importantly, your resolve in battle will determine not only your own fate, but that of the entire world.
Role-playing adventure with an engaging storyline and interactive dialogue
Turn-based, tactical combat
User-friendly and intuitive interface and navigation
I think, amongst all RPGs I've played on a PC, this one is my favorite. There's something so perfect about it that I love it, in spite of its flaws. There's a couple of confusing puzzles late in the game, and the 3D doesn't look great by today's standards, and especially should've never been done on a game that looks this beautiful 2D, but overall, it's a fantastic game and worth your time.
Team Thalion, that was quite active in Amiga gamemaking business (Ambermoon, Amberstar) started their new project, but joined BlueByte -> Ubisoft. We know it all, all about small studios getting "owned" by big companies. This time it had no impact on the true story and message guys from Thalion wanted to share with the world, with us.
Their previous projects were already full of fantasy + sci-fi, interweaved with stories about end-of-the-world, catastrophe that changes daily live, heroes (of course), family ties, responsibility, and not very mainstream reference to alien life, travel trough the universe and visiting distant stars. Very much "from where we hail, where we are going", just adding "be a part of the change by making difficult choices". And of course, learning something of the world, no one knew.
So we have now Albion, much more "grown-up", mastered from video/audio/story perspectives. Much more straight forward, no more hiding behind metaphors, and calling out real history/present dogmas as they are. Also there is a twist in the details, that the game starts as "sci-fi" and reveals fantasy/history, what is compared to previous projects new. But the best is how the game reveals a story so deep, that it literally touches you souls in its true base.
Gameplay: well, visuals are great for the time the game was released, nowadays we have to be very understanding to see the beauty in it, which is there and is huge. Same goes for music and audio. So we have a game that reaches out to our inner art-loving beings and captures them. At the same time the game can leave us off-guard by throwing us in somehow open world, where we can get lost, bombards us with text we have to "decipher" to learn how relevant it is to the story / game or if it is just add-on-value. And just when the game seems to be just a normal adventure, we have to fight our first RPG fight.
Here is one of the few negatives, the game is somehow "slow" on combat and also requires a lot clicks.
One year ago has bought my brother this game here on GoG and I tried it now for fun. And...I was very surprised, this game is absolutely fantastic. I am big fan of Might and Magic sequel, but this game got me. Alien planet looks perfectly, plants and animals are unique, the same about humanoid race Iskai. There are many details what we can examine or we can manipulate with them. Something like in Fallout. There are dozens texts what perfectly create story line. Like not a teen-age guy, I don't have so much time play it on PC, so I play it on my phone in free time, so if is someone interested here is the installation guide fo Android.
https://www.youtube.com/watch?v=_upDbub8dyY
I played this game as a 3rd in row, after trying out earlier and very similar games, which are not here yet: they were made by Thalion software, Amberstar (PC only) and Ambermoon (Amiga only).
Both great and classic adventure games, with great story, rpg elements and it's own soul.
Albion was by many fans of previous creations, seen as spiritual descendant of Thalion's creation.
Even though done by Blue Byte, it clearly has that spark which the unfinished Amber trilogy had.
I am a huge fan of that trio and I still think that they are absolutely the best rpg you can find in the market. Highly doubt there will ever be such a game, than can rival them.
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