Posted on: May 15, 2012

andelix
Games: 264 Reviews: 4
Alan wake is awesome
Alan wake game is awesome!
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Copyright 2010-2012 Remedy Entertainment Ltd. All Rights Reserved. Alan Wake is a registered trademark of Remedy Entertainment Ltd.
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Posted on: May 15, 2012
andelix
Games: 264 Reviews: 4
Alan wake is awesome
Alan wake game is awesome!
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Posted on: July 7, 2023
ztrets
Games: 118 Reviews: 2
Alan Wake
I hate useless 5 star ratings from folks who admit in their review that the game has flaws.
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Posted on: November 2, 2020
carotherunner
Games: Reviews: 41
so sloooowwww
controls are so slow, like crawling in the dark with a torch. i couldnt even get past the first level, no way worth the money with so many other things on offer. maybe in 2012 it was okay for its graphics etc.
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Posted on: March 22, 2021
Davide91
Verified ownerGames: 278 Reviews: 5
You will Fall Asleep Soon
As other most critical reviews have said, "This IS a BORING game". Not even the story is able to catch you, forcing yourself to go through all this suffering (I've watched the entire story on Youtube and discovered that finishing this game to know the ending is not even worth it ) Alan Wake on its announcement was supposed to be an open world game with investigative mechanics similar to deadly premonition in the concept. Instead (I'm going to repeat what the other most negative reviewers said) it is an extremely linear game, you are really going on a straight line in this game with zero decisions and freedom. But I have to say that this is not bad, indeed we have a lot of games that are "linear titles" also if not in an exaggerated way as AW. RE 4, RE 5, Outlast are all games that require a linear progession, but they are enjoiable So the real problem of AW is in the variety as stated before by others what you will do for the first 4 h IS (and it is only the beginning): 1- watching a cutscenes of 5 min with worthless conversations (the most enjoiable thing in this game by the way) 2- running around in a lot of woods fallowing a straight path and collecting batteries for the torch. 3- fighting darkness stupid mountaineers and yokels, using the light of the torch and your pistol, while you are intent to avoid their axes (the machanics is not funny and the effect of the torch on the enemies is annoying). 4- REPEAT. And I'm not joking this is what you do for the first 4h of game because this is what I've done in the first 4h of the game before quitting, ironically I was fainally out of the wood after 4h of boring agony and for 5 min I was happy to be in a new location, but then during a cutscene the police surround you and you jump again in the damn wood. There is were I've quitted, and I'm only at the beginning of the game because this game is more than 10h that you will spend running around in the wood (just watch a youtube video to get confirm).
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Posted on: April 28, 2023
Mechthorian
Verified ownerGames: 555 Reviews: 22
Unbelievably boring, plot full of holes.
2 stars because you can still see the ghost of a good game in here. The combat system, at least at first, has a definite rhythm to it. Early encounters are intense and fulfilling, and the plot is engaging until you reach the second chapter and the twist becomes too obvious to ignore. The rest of the game, however, is a Sisyphean slog unlike anything else I've ever seen. Every two hour long level has the exact same environment, the exact same enemies, the exact same weapons, and the exact same collectibles. The developers looked at the very first encounter in the game, decided they didn't need to do anything to keep it interesting, and just remade it over and over again for the game's entire 15+ hour run. Any breaks from the unbelievably monotonous combat last at most 15 minutes. At the start of every chapter, you get a short story beat, then get thrust right back into combat with all of your previous weapons and items removed. Puzzles are so simple that a child could figure them out, and don't even serve to break up the monotony since you need to face a horde of enemies while you solve them. The storyline is an interesting attempt at a metanarrative. But once you realize this, it has nothing more to offer in terms of surprise or satisfaction. You can guess the twist in the first two chapters; or the third, if you're particularly dense. The foreshadowing is laid on thicker than the la brea tar pits, and it stops making any semblance of sense the moment you think about the implications of what's going on. Without spoiling too much, a certain character had all the opportunity and motive to stop the bad stuff from happening, but let it happen anyway for no good reason. The entire plot hinges on this, and the game just tries to handwave it and hope you won't think about it. There are plenty of good games with bad stories, but when a game tries to dangle a bad story in front of your face as justification for bad gameplay, it just feels insulting.
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