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Akalabeth: World of Doom

in library

3.3/5

( 77 Reviews )

3.3

77 Reviews

English
FREE
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Akalabeth: World of Doom
Description
'Tis said that long ago peace and tranquility covered the lands. Food and drink flowed freely, man and beast lived in peace, gold and silver abounded – it was the Golden Age of Akalabeth. Mondain, second born of Wolfgang, a great king of old, wished to gain his brother's inheritance and so he used...
User reviews

3.3/5

( 77 Reviews )

3.3

77 Reviews

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Product details
1980, Richard Garriot, ...
System requirements
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
2 hMain
3 h Main + Sides
5 h Completionist
2.5 h All Styles
Description
'Tis said that long ago peace and tranquility covered the lands. Food and drink flowed freely, man and beast lived in peace, gold and silver abounded – it was the Golden Age of Akalabeth.

Mondain, second born of Wolfgang, a great king of old, wished to gain his brother's inheritance and so he used his great powers for evil, creating deep dungeons guarded by daemons and Balrogs. Now blood flowed freely in Akalabeth, and foul creatures soon came to roam near the surface. Mondain cast such sickness and pestilence upon Akalabeth, that both man and beast lived in constant fear. Thus was the Dark Age of Akalabeth.

There arose from the land a man, pure and just, to battle the Dark Lord. British, Champion of the White Light, did battle with Mondain deep within the labyrinth of dungeons, eventually driving him from Akalabeth forever. British of the White Light was proclaimed Lord British, Protector of Akalabeth. Alas, much damage had been suffered unto the lands. The Revival of Akalabest has begun.

'Tis thy duty to rid Akalabeth of the foul creatures which infest it, whilst trying to stay alive!

  • Developed in 1979, Akalabeth is the first game made by the legendary creator of the Ultima Series, Richard Garriot. 
  • Designed by the teenage Garriot in Applesoft BASIC for the Apple II, Akalabeth is one of the earliest known examples of a computer role-playing game, and is considered by many to be "Ultima 0." 
  • Featuring 10 different monsters, procedurally generated dungeon crawling, and wire frame 3D graphics, Akalabeth was highly advanced for its time and is still widely regarded as one of the most historically significant RPGs ever created. 
Goodies
manual wallpaper Akalabeth 1998 (Windows) Akalabeth 1998 (Mac) Akalabeth 1998 (Linux)
System requirements
Minimum system requirements:

This game is powered by DOSBox.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
2 hMain
3 h Main + Sides
5 h Completionist
2.5 h All Styles
Game details
Works on:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.11+)
Release date:
{{'1980-01-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
15 MB

Game features

Languages
English
audio
text
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Changelog (13 November 2024)
  • Validated stability
  • Verified compatibility with Windows 10 and 11
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User reviews

Posted on: June 23, 2015

HyoEden

Verified owner

Games: 526 Reviews: 1

Not for everybody

The game hasn't aged well, it gets repetitive and it probably won't be enjoyable to people that didn't play it back in the day.


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Posted on: January 3, 2025

nategerry

Verified owner

Games: 81 Reviews: 4

too primitive

An extremely primitive and rudimentary RPG from the late 1970s. It has its place in history as one of the earliest computer role playing games, and as the progenitor of the Ultima series, but as a game itself Akalabeth is really not worth more than about twenty minutes of curiously playing around with its systems and mechanics nowadays. You go to the castle, get a quest to kill a specified creature type in one of the dungeons, and then come back for your reward. Which I suppose is the majority of RPGs when you really boil them down to their essence; questing and dungeon raiding and the like. But there is no real interesting narrative, character, or world building here to keep the player interested. Once you complete ten quests for Lord British, the game ends. You can also spend some time grinding and/or exploiting the magic amulet in order to cheese the game and make it ridiculously easy. Watch out and make sure that you keep well stocked on some food too, because you will get a "game over" if you are not careful and run out. It's free on GOG to check out and I suggest doing so, if for only a short period of time before the novelty and curiosity wears off.


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Posted on: April 5, 2025

Cybexx

Verified owner

Games: 198 Reviews: 1

The OG RPG

Honestly once you get a handle on the controls it's pretty fun to just dungeon crawl and complete the basic kill quests. The biggest thing to get you head around is the vector dugeon visuals, expecially the invisible walls since it can be easy to get lost. I highly recommend picking Mage. The ability to pick you spells with the Magic Amulet and use Ladder Up and Ladder Down is very critical to not getting stuck in a loop of falling into pits and struggling to find a Ladder. Also BUY FOOD, as much as you can, easiest way to die early on is running out of food.


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Posted on: August 30, 2022

julienbakerfan

Verified owner

Games: 265 Reviews: 8

Interesting piece of history

Modern CRPG gaming would not be where it is without Richard Garriott's pioneering work, and this is the place that started it all. Unfortunately, Alkalbeleth: World of Doom is not a particularly fun game unless you are masochistic or just absolutely NEED to play every CRPG ever made. The graphics are so primitive it makes BRogue look like an Unreal Engine Four game, and the interface is highly unintuitive. I am OK with bad graphics and I am OK with difficult games, but this game is so bare-bones that it's not worth playing. Still, I'm impressed by Lord British's achievement, and glad that he kept going and improving. I give this three stars: one star for gameplay, five stars for historical value.


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Posted on: October 10, 2016

☥Cidran

Verified owner

Games: 455 Reviews: 31

Rewarding & unique old school experience

Back in my 20s, I was on a quest to find the most raw and primitive rpg games out there - Akalabeth delivered just what I was looking for and I had a lot of fun playing it. Today, I'm replaying this old gem and it still feels unique and special to me. The premise is very simple: roll stats, pick class, start as a weakling, go dungeon crawling, earn money, back to surface (ladder spells help A LOT), get better gear, raise hit points, go back to dungeon crawling, rinse and repeat until you make it to the final boss. It is pretty simple compared to today's standards, but it can get challenging. You'll find yourself dead sooner than expected if you low your guard. Even after beating the game, you can keep descending the dungeon and fight the harder monsters. Considering its age, Akalabeth is a hell of a ride and I encourage every rpg lover to give it a try.


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