RATING / ESRB / A Created with Sketch. RATING / ESRB / E Created with Sketch. RATING / ESRB / E10 Created with Sketch. RATING / ESRB / M Created with Sketch. RATING / ESRB / T Created with Sketch.
RATING / PEGI / 12 Created with Sketch. RATING / PEGI / 16 Created with Sketch. RATING / PEGI / 18 Created with Sketch. RATING / PEGI / 3 Created with Sketch. RATING / PEGI / 7 Created with Sketch. icon_pin Created with Sketch.

Akalabeth: World of Doom

in library

3.3/5

( 77 Reviews )

3.3

77 Reviews

English
FREE
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Akalabeth: World of Doom
Description
'Tis said that long ago peace and tranquility covered the lands. Food and drink flowed freely, man and beast lived in peace, gold and silver abounded – it was the Golden Age of Akalabeth. Mondain, second born of Wolfgang, a great king of old, wished to gain his brother's inheritance and so he used...
User reviews

3.3/5

( 77 Reviews )

3.3

77 Reviews

{{ review.content.title }}
Product details
1980, Richard Garriot, ...
System requirements
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
2 hMain
3 h Main + Sides
5 h Completionist
2.5 h All Styles
Description
'Tis said that long ago peace and tranquility covered the lands. Food and drink flowed freely, man and beast lived in peace, gold and silver abounded – it was the Golden Age of Akalabeth.

Mondain, second born of Wolfgang, a great king of old, wished to gain his brother's inheritance and so he used his great powers for evil, creating deep dungeons guarded by daemons and Balrogs. Now blood flowed freely in Akalabeth, and foul creatures soon came to roam near the surface. Mondain cast such sickness and pestilence upon Akalabeth, that both man and beast lived in constant fear. Thus was the Dark Age of Akalabeth.

There arose from the land a man, pure and just, to battle the Dark Lord. British, Champion of the White Light, did battle with Mondain deep within the labyrinth of dungeons, eventually driving him from Akalabeth forever. British of the White Light was proclaimed Lord British, Protector of Akalabeth. Alas, much damage had been suffered unto the lands. The Revival of Akalabest has begun.

'Tis thy duty to rid Akalabeth of the foul creatures which infest it, whilst trying to stay alive!

  • Developed in 1979, Akalabeth is the first game made by the legendary creator of the Ultima Series, Richard Garriot. 
  • Designed by the teenage Garriot in Applesoft BASIC for the Apple II, Akalabeth is one of the earliest known examples of a computer role-playing game, and is considered by many to be "Ultima 0." 
  • Featuring 10 different monsters, procedurally generated dungeon crawling, and wire frame 3D graphics, Akalabeth was highly advanced for its time and is still widely regarded as one of the most historically significant RPGs ever created. 
Goodies
manual wallpaper Akalabeth 1998 (Windows) Akalabeth 1998 (Mac) Akalabeth 1998 (Linux)
System requirements
Minimum system requirements:

This game is powered by DOSBox.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
2 hMain
3 h Main + Sides
5 h Completionist
2.5 h All Styles
Game details
Works on:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.11+)
Release date:
{{'1980-01-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
15 MB

Game features

Languages
English
audio
text
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Changelog (13 November 2024)
  • Validated stability
  • Verified compatibility with Windows 10 and 11
You may like these products
Users also bought
User reviews

Posted on: January 8, 2025

SnesRulez

Verified owner

Games: 348 Reviews: 1

An important experience for historians

It cannot be overstated the domino effect that the Ultima series had on the world of Videogame RPGs, and while a game like Akalabeth today is a very primitive and antiquated experience it's incredible to see what they managed to achieve with the limitations of 1979 technology. In Akalabeth you create a character, buy your equipment and then get thrown into the world were the King Lord British gives you a series of monster killing quests in order to become a Knight, as the player your role is to explore the dungeon finding the enemies and then return to the castle to claim your reward. After beating the final monster the game just keeps going infinitely and becomes a challenge to see how deep into the dungeon you can descend. Your stats are randomly generated at the start and you only get a boost in those once you clear a quest, with the exception of HP that raise by entering and exiting the dungeon after killing some monsters. The world is generated depeing on a "lucky number" you type at the beginning of the adventure, after that the core of the game is exploration while managing your HP and food consumption while also making a map of the dungeon floors. Food gets consumed everytime you take a step and if you run out of food you die. You only have two classes to choose from, a fighter and a mage. The Mage is the recommended class for having an easier time since the magic pendant can make dungeon exploring really easy, and there's also a spell that let's you transform into a Lizard Man giving you a massive permanent stat boost and making the game a cakewalk, while the fighter is for the players that really wanna test themselves. The experience itself is very primitive and mostly consists in hours of grinding, but if you're into videogame history and want to experience how the RPG genre basically started for videogames then give this a try.


Is this helpful to you?

Posted on: January 2, 2015

LiefLayer

Verified owner

Games: 730 Reviews: 75

It's history

It's game history. One of the first game for apple II. you just have to play this!


Is this helpful to you?

Posted on: November 10, 2015

mindblast

Verified owner

Games: 340 Reviews: 3

A piece of history

Akalabeth it's such an important game for the whole CRPG thing. It's a game that you can't ignore if you are interested about the subject, one of the first commercially successful CRPGs out there. It opened the path for most CRPGs we now know. Now, as far as the game goes, it's pretty much unplayable for "fun". It's frustrating, it's hard, it's obnoxious. The story it's pretty much all written in the manual, you don't have too much story to follow in the game, you basically need to find X-es on the map, do the dungeons and then follow the quest at the castle. Sounds pretty, but it's brutal. Everything you do in the game takes food. You pretty much need a whole country food resources to be able to move around wherever you want in the game. Dungeons are also painful. Most of the monsters you find are stealing your food. If you want to get into the adventure that is Akalabeth, you pretty much need to expect to die of starvation and start over. That's what you will be doing most of the time. Now, as i describe the game as an unplayable game, some might as why i would give it 5 stars. Because it deserves. At the moment when it was released, it was an awesome thing. Everyone should try it and view it as the piece of gaming history as it is. In this times, a game like it it's not intended to be fun, as you definitely have better choices. I'm really thankful to GoG that they made this game available as free download. Great job!


Is this helpful to you?

Posted on: October 18, 2018

MR.Khun

Verified owner

Games: 475 Reviews: 1

A shame...

A shame that my little brain can-t play the game at all. I found it extremelly hard to navigate the menus and how to do the actions required. Maybe I need to try a little harder.


Is this helpful to you?

Posted on: August 7, 2019

Rikochette

Verified owner

Games: 107 Reviews: 1

It belongs in a museum! ThanksMr.Garriot

Much like the early stone tools of Neanderthals, or a credit card imprinter (google it ;)), Akalabeth is a game that is only relevant today from a historical or academic perspective, not an artistic one. It is and was an achievement only for pushing the technical boundaries in computer gaming in its time. It is not a creative achievement, for it has neither inspired music, or story, or even sprites. It is not an achievement in game design, for there is no real strategy or variation in gameplay, particularly if one uses the MA/LM strategy. The fact that this game-breaking strategy (and a relatively easy one) exists in one of the earliest RPGs is exactly one of those elements that should fascinate any gaming scholar. All of this is not to bash or diminish in any way its importance, or a resentful criticism. Quite the opposite. Because the greatest achievement of Akalabeth was perhaps, to inspire a young Richard Garriot to pursue game design, and any GoG user surely knows the results of that labor. So, thank you Akalabeth, (even if I spent more time on you than i should have ;)) for being the stepping stone to getting the Ultima Series, which many of its games were and are great achievements in all aspects of game design.


Is this helpful to you?

1
...
...
3
5
7
...
...
13

Something went wrong. Try refresh page.

This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.

Other ratings

Awaiting more reviews

Add a review

Edit a review

Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
  • What kept you playing?
  • What kind of gamer would enjoy this?
  • Was the game fair, tough, or just right?
  • What’s one feature that really stood out?
  • Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language. Inappropriate content. Links are not allowed. Review title is too short. Review title is too long. Review description is too short. Review description is too long.
Not sure what to write?
Filters:

No reviews matching your criteria

Written in
English Deutsch polski français русский 中文(简体) Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access

Delete this review?

Are you sure you want to permanently delete your review for Akalabeth: World of Doom? This action cannot be undone.

Report this review

If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.

Additional Details (required):

Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.

Report this review

Report has been submitted successfully.
Thank you for helping us maintain a respectful and safe community.