Posted on: March 22, 2018

gnomechucks
Verified ownerGames: 120 Reviews: 2
A MOBA trying to be a CRPG
This feels like it could have been much more in depth, but ended up making it simple like any standard MOBA type game. You start with 4 characters on your team (standard tank, healer, caster, and melee dps), and while there are ways to upgrade them, it is very simplistic. You have a few accessories to swap around and each character is has 4 total spells/actions. Each spell can be upgraded and eventually will split into 2 different variations to choose from. However, it is not as interesting as it seems, because the variation ends up changing the spell to a channeled vs cooldown spell, or one option does more damage, but the other has some sort of minor crowd control. The difference is usually so negligible that it does not matter which you choose. There are no NPC interactions, so no deep kind of gear buying or upgrading, and no deep story other than a little prescripted dialogue based on whatever enemy shows on screen. The combat was very difficult, but not impossible. You have to utilize the pause button quite often to make sure each of your 4 characters is using the proper skill on the proper bad guy/team member. The game does not autosave regularly so you will quickly learn you will have to do that yourself often. The game looks and sounds good, but without more character items, spells, and NPC interaction, you will find it gets repetitive fairly quick. You will moving from area to area battling a random group of 2 to 6 enemies at a time, so even if the enemies look different, your battles will all feel similar. I liked the fighting style but got bored sooner than I hoped. This was not a bad game, just not really my style.
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