Posted on: May 20, 2016

yellowpebble
Verified ownerGames: 389 Reviews: 22
Excellent turn-based combat
This really isn't an RPG in any meaningful sense. It's a pure tactical combat game. There's no plot to speak of, no NPCs; virtually no inventory, and the game is almost entirely linear. But it's a very good game if you're looking for tactical combat. It uses a real-time with pause system, and requires you to pay a lot of attention to what your opponents are doing and your characters' positioning. Interrupting and dealing with enemy abilities is critical. There is an interesting skill progression system where you decide in what direction to develop each character's main abilities and which to focus on first. I only really have two complaints. One is that it's not particularly well optimised; the graphics are decent but unspectacular and I experienced significant slowdown. I have a 7 year old PC with no physical graphics card, so this likely won't worry most purchasers. And it was still playable, because it was real-time with pause. The other is actually that, while I actually appreciate the streamlined nature of the game system (I'd rather play a game that does one thing well than one that does a lot of things badly), I actually think it wasn't streamlined enough. The residue of an inventory system (you can equip items of jewellery to give your characters small bonuses) is actually more annoying than interesting because it affects so little. And the game has a few very weak puzzles that don't really add much to the gameplay either.
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