Posted on: April 30, 2024

MaximusCrapsimus
Verified ownerGames: 783 Reviews: 11
Your avarage indie game.
Not much to say. Not long, not too short. Music is average, gameplay is average. Overall, the game is... average.
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Copyright, Carlsen Games APS
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Posted on: April 30, 2024
MaximusCrapsimus
Verified ownerGames: 783 Reviews: 11
Your avarage indie game.
Not much to say. Not long, not too short. Music is average, gameplay is average. Overall, the game is... average.
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Posted on: September 18, 2016
AeliusSaionji
Verified ownerGames: 497 Reviews: 4
OK
It could use some polish. I thoroughly enjoyed my first 30 minutes or so, but the collision detection / timing became a source of frustration as I went along. I stopped playing at one particular puzzle in the third act.
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Posted on: June 22, 2017
sobuy
Games: 278 Reviews: 35
Fun, short game
Disclaimer: This review is based on the Humble Store version. 140 is a platform game with emphasis on accurate timing and precision. Game objects move, appear, disappear and change shape to the beat of the music, so you have to pay attention to the audio and visual queues to be able to time your actions correctly and progress in the level. If you fail and get "killed" by barriers, projectiles, falling off a chasm or something, you have to restart the current section. Levels progress linearly from point A to point Z, with a few checkpoints in between, and a boss at the end. Levels gradually introduce new hazards, challenges and interactions right up till the end, so it never feels like they are rehashing ideas all the time. After completing one level, the next one becomes available. The game is a lot of fun while it lasts. Everything is very smooth, the music is fun and the visuals, though simplistic, work out very well. It all comes together to create a fun and engaging experience. The problem? The game is way too short! It only has three levels! After completing the three levels, you unlock a "hard" mode to keep you busy. In hard mode, besides some cosmetic changes, dying causes you to have to restart the entire level, not just the section. You may be thinking "well, but at least the levels are long and complex", in which case, I am sorry, but I am going to have to burst your bubble. Completing the "normal" game at a relaxed pace takes you an afternoon (or about 50 minutes playing non-stop like a madman). Hard mode requires a bit more determination, and it will keep you busy for a while longer, but it kinda blows because it isn't really challenging, just frustrating, because you can lose 5/10/20 minutes of progress just because you had a momentary brain fart. With no extra content, and considering that levels - boss fights included - behave exactly in the same manner in every playthrough, replayability is thus practically non-existent. You play this game once and you are done with it. All that said, don't be discouraged: the game is worth it if you can get it for real cheap. You'll kill an afternoon and you will have fun doing it.
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Posted on: January 15, 2019
Thalmud
Verified ownerGames: 205 Reviews: 2
As good as simple
Its colorful, geometric, and short. But it truly is enjoyable for the full extent. Jumping around to the rithm of the music is fun. Overall it gave me some calm and pleasing time beating it. I can recommend it if you'relooking for just that.
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Posted on: March 16, 2019
ObscureLawnGnome
Verified ownerGames: 1062 Reviews: 2
great game... but...
I would have given this a higher rating but there were too many factors. i think a lot of the puzzles were well thought out and entertainingly challenging but the boss battles were jusrt ther worst. you have to hit them a million times and they just have to hit you once. the first boss splits into two parts when you shoot it and you have to keep shooting and splitting it to make any progress. this is fine but the fact that it is constantly shooting at yopu too. bouncing balls of pain and misery that back you into a corner just as your getting some where, kills you and forces you to start over. everything about this game was great, the music (and i hate modern pop) the levels the assthetic. but that freaking boss battle. an hour into it and i was done. i'm not returning to this game because there are no save states therefore i would have to start from the begginging. and its just not worth it. it's like going to college getting your degree but whoops the college screwed up and you have to start all over again. i didnt find college fun so i dont find this game fun. sorry.
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