Starcraft: Ghost

Starcraft: Ghost

by Blizzard Entertainment, Nihilistic Software, Swingin' Ape Studios
Genres:Adventure, Shooter
Themes:Science fiction
Game modes:Single player, Multiplayer
Story:StarCraft: Ghost is a cancelled military science fiction stealth-action video game previously under development by Blizzard Entertainment. Part of Blizzard's StarCraft series, the game was announced on September 20, 2002, and was to be developed by Nihilistic Software for the Nintendo GameCube, Xbox, and PlayStation 2 video game consoles. Several delays in development caused Blizzard to move back the release date and the game has not yet materialized. Nihilistic Software ceded development to Swingin' Ape Studios in 2004 before Blizzard bought the company, and plans for the GameCube version were cancelled in 2005. Blizzard announced in March 2006 that the game was put on "indefinite hold" while the company investigated seventh generation video game console possibilities. Subsequent public statements from company personnel had been contradictory about whether production was to be renewed or planned story elements worked into other products. The continued delay of Ghost had caused it to be labeled as vaporware, and it was ranked fifth in Wired News‍'​ annual Vaporware Awards in 2005. In 2014, Blizzard president Mike Morhaime confirmed that Ghost was officially cancelled. Unlike its real-time strategy predecessor StarCraft, Ghost is a third-person shooter, and was intended to give players a closer and more personal view of the StarCraft universe. Following Nova, a Terran psychic espionage operative called a "ghost", the game is set four years after the conclusion of StarCraft: Brood War and covers a conspiracy about a secretive military project conducted by Nova's superiors in the imperial Terran Dominion. Very little of the game's storyline has been released; however, in November 2006 after the game's postponement, a novel was published called StarCraft Ghost: Nova, which covers the backstory of the central character.Show more
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Stories about this game (7)
What’s your memory of Starcraft: Ghost?Share your favorite moments and see what others remember about this game.
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user avatar@hellsrealmuser avatar@hellsrealm
February 18, 2025
a wasted master piece that blizzard let a game that would of been one of the best ps2 game ever to come out or key word WOULD OF if they didn't can the project when it was over 90% done just to be just get a chance to shine. thanks blizzard for letting us down even more. GoG if you guys get this game i would be forever grateful!
user avatar@marcianitouser avatar@marcianito
February 07, 2025
This is a game that was never released. I don't know if GOG could do something about this. For the moment is a lost cause because it was never finished. No Beta, no Alpha, even not a test demo.
I do not have personal memoires of ever playing this game, and probrably never will get the chance to play it legitimately outside a few 'methods', on the internet. I did however managed to purchase the books based around this game. I gotta say. I really want to play this particular game when it was mentioned it was in development. The cinematic trailer gotten me so hype for it I couldn't help but scream out how cool it was going to be. If it ever gets a chance to be released, I would be more than willing to show my love for the game I never got to play, but heard, decades after it was revealed to the public.
user avatar@berg-airuser avatar@berg-air
May 10, 2025
Odds are below zero this will ever be released, but among StarCraft / Blizzard fans this might be a most wanted. Though I fear most of them already surrendered and gave in long time ago eventually being able to play it. I fear the main reason is money. No monthly payment (like WoW) means no permamanent cashing in and doing a remaster, like Blizzard does on most of their games, takes approximately 10 years to appear reasonable. Retro graphics (see screenshots and trailers) in a brand new Blizzard game just wouldn't do the trick. They had to start from scratch in that and many aspects. Despite my pessimism, I'd be willing to pay 4 times the amount of a normal game to get my hands on this. Maybe Frost Giant Studio would bother to succeed the work on StarCraft Ghost? Or GOG gains the rights on this game, I bet they'd find many developers who would kill to get the permission to finish this one. Recoils like abandoning high potential releases are constantly pushing me further away from the joy of video gaming...
I've been playing Starcraft since I was a boy and naturally did not hear about SC Ghost at the time, but I guarantee I would've begged my parents for a PS2 the second I'd heard about it. Of course I would've then probably barely touched that PS2 because SC Ghost was never released. It would've been a soul crushing disappointment for younger me, especially because before I was even a third of the way through SC1 the first time I spent hours imagining what it looks like from the units perspectives. I remember pressing my face up to the old tube computer screen staring at the marines, firebats, wraiths, tanks, etc trying to see as much detail as I could. Just to try and figure out a way to imagine what it looks like down there. I even remember ranting to my mom about VR, which I also hadn't heard if and was barely a concept for most people at the time, and how a first person shooter where you play as a marine would be amazing.
user avatar@PERLHAuser avatar@PERLHA
July 09, 2025
This game lives (not) up to it's name, it doesn't exist. I think that at some point there was a playable prototype, but outside of that, nothing. Frow what I know, it was cancelled, which is so sad, because the trailers and the gameplay look fenomenal. I've spent way too much time re-watching trailers and teasers for this and reading what cool gameplay ideas they had.
Despite its cancellation in 2006, the leaked gameplay footage showed what could have been one of the most epic experiences within the StarCraft universe, allowing players to control a Ghost in a third-person infiltration and espionage adventure. It promised an immersive experience, blending action with stealth mechanics in a setting that stayed true to the franchise's essence. What stands out the most is the feeling of being inside the StarCraft universe: its maps, animations, and visual design perfectly captured the style of the series. While the game was never finished, the leak made it clear that *StarCraft: Ghost* could have been a unique addition, expanding the Terran narrative in a more personal and in-depth way. With current advances in emulation and compatibility, there’s now a real possibility of restoring at least the 2004 Xbox build. I truly hope this becomes a reality, as it would allow fans to experience a piece of StarCraft history that never came to fruition. The chance to make it accessible once more is something I deeply wish for.
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