Amazing game--the mechanics were very, very different, and still are, if I am being honest. You had to use pictograms with the alien specie to communicate, and not all species understood/accepted all pictos. They could also be liars, so all that time and work to get info from them lead you to a dead end (sometimes literally). They were all procedurally generated planets you had to navigate to land before you could even talk to the aliens. Good luck trying to find any to talk to randomly. IIRC, there were like tens of thousands of planets, one at each set of coordinates. Luckily they started you off on an inhabited planet but it could be a different one each playthrough. My brother and I played this extensively, but I don't think either one of us ever finished the whole thing, as there was definitely a time component--you were in the process of deteriorating and needed to find and absorb your clones. I want another stab at it after all these decades.