Posted on: May 8, 2020

xeiner
Bestätigter BesitzerSpiele: 541 Rezensionen: 1
Thanks Sseth
Now I am part of the Consumer's Merchant's Guild
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Wizardry™️ is a trademark of Drecom.Co.,Ltd.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: May 8, 2020
xeiner
Bestätigter BesitzerSpiele: 541 Rezensionen: 1
Thanks Sseth
Now I am part of the Consumer's Merchant's Guild
Hilft dir das weiter?
Posted on: May 27, 2013
janishewski
Bestätigter BesitzerSpiele: 871 Rezensionen: 10
A fun game with some balance issues
I actually helped test and develop this game, and I really did enjoy the finished product. Although I thought the constant regenerating enemies and grinding combat got old really fast. It is a shame this version of the wizardry universe did not continue on as I thought it had a lot of depth and with today's technology could be a truly outstanding experience. Upon release I would have given it a four out of five despite being released with some nasty bugs, today I would give it a solid 3 and 1/2, but you should really play 6 and 7 first.
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Posted on: August 23, 2013
Crusader_bin
Spiele: 131 Rezensionen: 8
Great game
I have the original boxed version, I liked it a lot. The world didn't seem to be much alive and kind of silent, but that's about it, everything else was amazing. Most of all, the character generation screen and the level-up system. It gave SO MUCH content to play with, that just making chars before I started the game usually took me about an HOUR :) Nice conversation system plus very satisfying battles and awesome graphics (at the time, but still pretty today). Plus there are/were some great mods that improved upon the little things that could get boring with time, like faster enemy movements, so hardcore players with hungreds of hours played could just skip waiting for the animations to finish. Game offers a lot. Is about advancement, exploration, adventure and ROLE playing. So yeah. It's one of the LAST true RPGs ever made. Or is it the last?
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Posted on: November 6, 2018
c-no93
Bestätigter BesitzerSpiele: 873 Rezensionen: 3
The Last Hurrah for Sir-Tek
Wizardry 8 was the last game made by Sir-Tek and technically the last Wizardry game if one were to simply go by the main series, not counting all the spin-offs made by Japanese game developers. Being the last chapter in the Dark Savant Trilogy, Wizardry 8 goes all out in making its story one where you're party is not only there to stop the Dark Savant, it's also becoming the Cosmic Lords of the universe. Gameplay can be switched between turn-based and a sort of real time. Enemies are highly varied from simple slimes and human bandits to androids and space rhinos with muskets to skeletal death lords and giant winged serpents. Character creation offers many races with different classes to choose from and even different voice personality types, allowing players to build parties to their own liking, the only limit being what they can try to accomplish with said party. For those that enjoy CRPG's, Wizardry 8 is one of the games one can not miss.
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Posted on: May 26, 2013
mayshouse
Spiele: 56 Rezensionen: 1
great rpg and time consumer
very large map that you just do not see anymore. Massive story line and multiple endings and inner story lines. This was better than any oblivion game and still is. With a graphics update this could be a 2013 goty winner.
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