Posted on: May 11, 2018

wilkan
Bestätigter BesitzerSpiele: 508 Rezensionen: 155
AAA assets w/ filler & glitch galore
I just finished my 60 hour playthrough. "Waste" sums up everything. Money is useless, items are useless, quest lines are full of filler content and still take a long time to do. Most quests are fetch quests and kill quests. The Aurora engine used in the game makes sure every single thing that every single thing within the game could become glitched. Crashes during location changes, crashes before saving, save function turning into delete save function (that f-ing sucked). You need a guide for this game, period. Otherwise you will wander around doing useless things such as gathering herbs and killing monsters while not progressing in the game. Quests are the only content in the game and will make sure to waste as much of your real life time as possible. The notorious long fetch and escort missions quite abundant. I still have nightmares of that Vesna Hood save-and-rescue quest. The quests repeat a lot, e.g. multiple "monster in the cellar" missions. You'll be bored in no time. Time you won't have if you are playing this game as a lot of the main storyline quests have around six or eight phases i.e. quest assignments within quests, of which each might require a 15-mnute run around between two places. A simple-looking quest can turn into a multi-hour marathon. Graphics are great and sounds are so-so. The game is all about glitches. I found so many consistent ones that I do not even want to know how random glitches such as my "(delete) save game" one there are in the game. For example, I figured out that I could make connecting a hit on an enemy repeat if I left-clicked on the enemy slightly afterwards while the hit animation was still playing. Rapidly clicking would roll back to the moment before registering the hit over and over again to the point I could drain any fist fighters life completely after scoring just one hit. I once KILLED a fist-fighter that way and broke the game. 2/5 (time wasting quests, game-breaking glitches and crashes dominated the experience).
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