Posted on: November 20, 2024

MarkHards101
Bestätigter BesitzerSpiele: 41 Rezensionen: 1
Amazing battles
Though kind of repetative, each battle has a certain fling to it that keeps me wanting for more
Hilft dir das weiter?

The Falconeer © 2020 Tomas Sala. Published by Wired Productions Ltd and developed by Tomas Sala. The Falconeer and The Falconeer logo are trademarks of Tomas Sala. All rights reserved.

Berechnung der Spiellänge durch HowLongToBeat
Posted on: November 20, 2024

MarkHards101
Bestätigter BesitzerSpiele: 41 Rezensionen: 1
Amazing battles
Though kind of repetative, each battle has a certain fling to it that keeps me wanting for more
Hilft dir das weiter?
Posted on: December 4, 2024

maskmanjoe
Bestätigter BesitzerSpiele: 106 Rezensionen: 2
Fun aerial dogfighting sim
This is what it would feel like if Frodo and Sam had the help of the Great Eagles at the beginning of The Fellowship of the Rings! What a fun dogfighting simulator. The dynamics of fighting aloft a giant bird is interesting and fun to master. Swoops, dives, sharp rolls and abupt stops midair are some of the tricks you can't get in most flight simulators but is the bread and butter in The Falconeer. Interacting with the environment is fun too, with lots of updrafts and jetstreams you can take advantage in both dogfights and long idle reconnoiter of the mid-sized world map. Its no massive open world but actively seeking out or chancing upon various points of interests has a fun rhythm to it. I cant tell yet how difficult of a game this can get (I am only several hours in) but I am having a lot of fun fliting in the air dodging canon fire and diving into the sea to catch fish to feed my warbird. Oh, and if you have access to a flight stick definitely play using that!
Hilft dir das weiter?
Posted on: February 17, 2025

dougsenneii_4035
Bestätigter BesitzerSpiele: 68 Rezensionen: 1
Fun for a minute
It is an Easy game to zone out to.
Hilft dir das weiter?
Posted on: March 6, 2025

Xervile
Bestätigter BesitzerSpiele: 92 Rezensionen: 3
Fun and cinematic, but hard
This is a fun, beautiful and cinematic game, with lot of factions and lore, nice upgrades and a great open-world exploration concept. The learning curve is steep but rewarding. I'm enjoying it a lot after almost giving up within the first hour ^^' A couple of things to keep in mind: the camera is hard to follow sometimes, and getting killed at the end of a quest means to restart the whole quest, which can be frustrating. Certain parts of the mechanics would benefit from additional explanations, as they can be confusing, like: certain items, leveling up, inter-chapter progress or the classes (which seem to have a pretty minor role, as you can and should buy better mounts inside each chapter. It's true that some class' mounts are really pretty tho). Also, the select button on the controller should be able to open the world map, as it is cumbersome to access it from the pause menu each time.
Hilft dir das weiter?
Posted on: April 9, 2025

Hobbeskun
Bestätigter BesitzerSpiele: 65 Rezensionen: 2
The roll is what stopped me
If youre holding the dash button, and make any teeny adjustment, you will roll an unbreakable spin-dodge move that shoots you over there and if you dont think this is a problem, attempt the first simple race and try to hit gates. You cant change this specific control, only the binding. Im stuck with it. i hate it. for me I cannot make it work. for me, literally unplayable. its frustrating because I loved it until I was physically incapable of hitting the objective
Hilft dir das weiter?
Ein Fehler ist aufgetreten. Bitte aktualisiere die Seite.
Keine Bewertungen mit deinen Einstellungen vorhanden