Posted on: September 21, 2024

c0ldeyes
Bestätigter BesitzerSpiele: 73 Rezensionen: 1
more patch needed
too many bugs
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Developed by Cradle Games and Published by tinyBuild Ⓒ 2020. All rights reserved.
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Notice: Online Multiplayer requires GOG GALAXY authentication.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: September 21, 2024
c0ldeyes
Bestätigter BesitzerSpiele: 73 Rezensionen: 1
more patch needed
too many bugs
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Posted on: May 15, 2025
jbhcet
Bestätigter BesitzerSpiele: 184 Rezensionen: 21
Well I really enjoyed it!
I think such a small team did a great job of a dark souls like game. I thoroughly enjoyed it and found it quite challenging. Graphically looks great. Plays smooth and is respnsive. interesting areas. BUT It has a lot of problems: The difficulty is GREATLY determined by your level and development meaning that if you grind correctly and only for a short bit you will outclass the bosses. There is a critical lack of enemy variety. Its somewhat empty. So level design is poor. Quite unbalanced in ways. Limited replayability. Lack of variety of equpment. Overall though I would recommend it if you like good old Dark Souls and want a challenging but also frustrating game at times.
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Posted on: August 24, 2025
rj18569
Bestätigter BesitzerSpiele: 37 Rezensionen: 1
Best Multiplayer Darksouls
This is one of the best multiplayer action RPG's I have found me and the wife have put dozens of hours in together.
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Posted on: September 3, 2023
McPuszek
Bestätigter BesitzerSpiele: 132 Rezensionen: 2
My first souls like game...
This was my first souls like game, and i love it. I got all achivements on GOG. This is not perfect game, but very solid production. Can't wait for Hellpont 2.
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Posted on: May 30, 2021
lo_pub
Bestätigter BesitzerSpiele: 240 Rezensionen: 7
definitely worth it, even at full price
A really good sci-fi soulslike. The game looks good, has a unique feel to it and a nice atmosphere. As with Dark Souls, the story is told mostly indirectly and is not essential for enjoying the game (although it certainly helped in my case). I've seen it compared to Dead Space -- I agree with this insofar as the game a place on a space station where a catastrophic event has already occurred, and you are tasked to figure out what happened. The boss fights are for the most part easier than the ones in DS3, mainly because they don't have separate phases that need to be practiced (bosses use certain attacks only at low health, but that's it). On the other hand, some fights take place in extremely tight spaces, which raises the difficulty level a bit. There were only a few bosses that I had to actually practice for, particularly the fight for the complete true ending (which is difficult and really fun to master). This is another aspect of DS that the game creators got right: the bosses that are necessary for completing the game are manageable, whereas some of the optional ones provide a serious challenge. There were many complaints about bugs shortly after launch. I think the developers handled this very well, providing frequent updates that dealt with the serious issues. Personally, I was determined to enjoy the game and had no problems doing so. The only serious bug I encountered was when a boss failed to drop a key item, which seemed to prevent further progress (this was fixed early on). I restarted, but kept the initial save, and later found out that the game can be completed even from that state, by accessing a late-game area first and progressing "backwards". Playing the game this way, unsure if it was even possible to complete, was perhaps even more fun than my original playthrough. All in all, I highly recommend this game if you like soulslikes, occult sci-fi, or both.
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