Posted on: September 15, 2012

kebsis
Bestätigter BesitzerSpiele: 128 Rezensionen: 9
Great game
Here's how FTL works: You take your space ship and crew (your options are limited at first but many more become available as you unlock them), and you set off across the galaxy. You are pursued by 'Rebels' (ie 'the bad guys') as you attempt to deliver an important shipment to another Federation station far away. Along the way, you'll encounter pirates, mercenaries, ships in distress, stations with plague outbreaks , and a huge variety of other situations that you'll have to navigate through. Meanwhile, you have to keep a close eye on your missile, fuel and drone reserves, your crews health, and the health of your ship. Your crew can repair the various systems of the ship, but merchants and items must be used to repair your hull. The game is, in essence, a 'Rogue-like', meaning that the point is less 'getting to the end' of the game and more 'getting further than you did last time'. Basically, the game tries to simulate the feel of being in the captain's chair on the Starship Enterprise (or whichever other sci-fi universe you prefer to imagine). Does it succeed? In a way. Commanding the crew and switching power from one system to another is fun, and the situations you can get into are interesting. However, I had hoped there would be more diplomacy in the game; debating with enemies rather than fighting them, and working with NPC 'captains' to solve a puzzle or reach a goal. Unfortunately there is not a lot of that in this game. They didn't exactly say there would be so I'm not docking it any points for that, but...it's definitely something I'd like to see in a sequel. The replay value of the title is a bit up in the air; the game should be easy enough to release 'adventure packs' for, and if the developer doesn't feel like doing that they should release the game to the modding community (if they haven't already). If they do, and new adventures and content packs are released, the game could potentially have unlimited replayability. We shall see. But regardless, FTL is certainly worth the few bucks it costs. It's the 'starship simulator' that every nerd has been wanting (even if they didn't know it) for years now. And it hits closer to the mark than any other game that's attempted it before (including the various Star Trek games, Eve Online and- gag- Battlecruiser 3000). Pick it up!
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