Posted on: December 5, 2012

xenon001
Bestätigter BesitzerSpiele: 36 Rezensionen: 2
Unrequited love
I realy want to love this game ... but I cant. I like the Idea. I like the gameplay. There are realy nice strategy elements like cloaking, drones vs. missels, opening airlocks to put fires out. I even like that this game is hard. That you will die. A singel game is quite short. Thats perhaps not bad. But there are also very limited amount of events. When I stoped playing this games it was due to the reason I did not encounter a new event since 3 or 4 games. And I just unlocked the third ship. Another point is: New events are bad. Because if you make wrong decissions you have moste likley no time even out. You are constantly thinking ... "Should I restart? Didn't I loose to much scrap?". You know when you have a setup that will work or not. Finding things out is only in the begining of the game or a new ship. Additionaly you could end up with setups you just dont like and cant avoid. I personaly hate beaming to other ships. When they beam to me its more than enough. Perhaps you are intrested in a drone setup? Then you need to be lucky to get the schematics. Even when you win you start asking your self ... Where I just lucky? They say its a roguelike game ... I like e.g. Nethack. Its quite easy to die in nethack. But you always learn something new. This does not happen in FTL. You just die. Or - more likely - you decide to restart the round. In nethack you have the time to make up for mistakes. But a single game in FTL is just to short. If you havent already a good setup its better to start over. - Not enough content. - too much randmoness - limited choice of playing style - a singel game is too short I realy cant understand the very good ratings here. For sure its a very great fun when you start. But realy soon I noticed ... "err playing 2 hours to see 2 new encounters? no I dont think so..." I played total 8 hours. Thats perhaps not bad for $5.99 ... But it leaves me very unsatisfied.
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