Posted on: January 13, 2020

Gsom900
Bestätigter BesitzerSpiele: 183 Rezensionen: 22
Good game, not for everyone
I like Elex a lot but you have to tear through it. And not just in a "it becomes better after x hours", it never becomes better. You start tearing and maybe last couple of hours you feel like a demigod, but the rest of the game is a struggle. I usually don't like artificial difficulty in games and prefer well designed player strength progression over the hell elex puts you in. Here's why i still give it a positive review: The world took me in instantly. It's a mix of science fiction with lazer guns and robots, fantasy knights in armor with swords and magic and mad max on top of that with drugs, raiders, mutants and ruins of a world long gone. I think the world is a hit or miss, either you like it enough to play or it wont work for you and neither will the rest of Elex. Worldmap was definitely made with love. There are four distinct areas, lots of documents and files about the old world, secrets and just neat things to see. If you loved exploring pre war facilities in fallout this is the game to scratch the itch. Whats so hard about it? Game is not fair, imagine starting an mmo in an endgame area: you suck, your weapons suck, you cant take a hit, everyone is using you for fetch quests and your most reliable tactic is to GTFO at the first sight of danger. Once you realize what part of the food chain you are and accept the rules of this world, elex becomes this weird yet captivating game of rising through ranks, slowly earning the power bit by bit. Elex rewards exploration and using everything that you have at your disposal. But it's... well, it feels not done. Like it's being stuck in early access forever. It's playable, it offers a lot of fun, but be warned about the jank.
Hilft dir das weiter?



















In ELEX nimmst du an einem Krieg um eine mächtige Ressource teil, die Menschen zwar große Magie-ähnliche Kräfte verleiht, sie aber in gleichgültige, kaltherzige Kreaturen verwandelt. Du entscheidest, ob Emotionen und Menschlichkeit oder kalte, synthetische Logik die Welt von Magalan bestimmen.




