Posted on: April 12, 2020

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Bestätigter BesitzerSpiele: 741 Rezensionen: 229
Welp, they tried...
The infamous FPS-RPG Daikatana, even after the "unofficial" patch 1.3 (which simply makes the game playable), actually showed potential in some part of its gameplay and some really interesting idea in its design that helped me through the game, hoping that after a while the game would finally get good. And, for some part, it does. Problem is, even with some really interesting idea behind it, Daikatana remains one of the poorest game ever created, for its flaws are... everywhere: enemy design, map layout, story (more for the way it is told, overall the preset of the story could have been interesting), weapon ( good the idea to differentiate for the time periods, but found almost all of them no fun to play at all), corpses with a gigantic hitbox, the whole RPG system, etc.. On top of that, this is a review for Daikatana WITH an unofficial patch, not for the original game. So, is it that bad? well... actually there is some middle ground: some sections of the game are, as said before, interesting and, as all in john Romero's works, some ideas were truly good, revolutionary, in fact, but their execution was terrible. Unfortunately, I couldn't recommend it, even patched, unless you re a true fan of ion storm work and this kind of game... or just want to experience one of the most famous games of all time, both ironically and rightfully so.
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