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Like fangbite wrote in my other thread, I think it is good, if we could make a list, what game from GOG works good/ not so good with Ubuntu/Linux and Wine.
I will edit this post with alle tested games. :)
I take the start:
Games with Wine tested:
Descent 3
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bagnaj97: it works perfectly if you take note of the following:
1. You must use the opengl renderer. After some fiddling I got direct3d working but it was slow.
2. I found oss sound to be better than alsa, but YMMV (change using winecfg)
3. Compiz must be disabled before playing. This is very important as direct3d wouldn't display anything except the hud and opengl had severe scaling issues (only top right of display shown over the whole screen). You can run the command "metacity --replace" to temporarily disable compiz, log out and in again to get compiz back.
This actually worked better for me than under vista x64 as under vista I couldn't get mouse control working.

Fallout
No Problems with the installation, starting the game also worked without any problems.
Fallout 2
No Problems with the installation, starting the game also worked without any problems.
Freespace
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jsims2359: Freespace 1 runs on Ubuntu 8.04 with wine 1.1.4, but the sound cuts out and exiting the game will force you to kill the X server with Ctrl-Alt-Backspace. Be advised.
UPDATE: The mouse is usable as a flight control, but just barely. There seems to be some disparity between the resolution of the game window and the resolution the mouse thinks is in effect. The effect is also noticeable in the hanger if you move your mouse pointer to the far right. You start to see some delay on both axises.

Giants: CItizen Kabuto
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jmgreen7: Giants installed and started fine but the performance really tanked whenever the camera was facing a building/structure (like 5-10 FPS). Then I installed the GiantsHooks patch and the performance is now great. I haven't tested multiplayer.

Hostile Waters: Antaeus Rising
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jsims2359: is running as it should on Ubuntu 8.04 with wine 1.1.4.
NOTE: You must emulate a virtual desktop in order for Direct X to be detected correctly which allows you launch the game. Also, the sensitivity of the x axis while using mouse control (with the helicopters) seems to fluctuate randomly from near perfect control to frustratingly unresponsive. Mouse works fine everywhere else.

Kingpin
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danebramage: installs and runs fine (there's no cursor on the main menu screen, but since it can be navigated with the arrow keys, that's no big deal).

M.A.X.
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danebramage: installs and runs fine (since it runs in DOSBox, it works best in a window where the top of the screen isn't cut off by the DOSBox window's title bar--hit Alt-Enter to go into windowed mode).

M.A.X. 2
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danebramage: installs fine but wouldn't run for me the one time I tried. No big loss, as M.A.X. 2 sux and it comes bundled free with the original M.A.X.

MDK 1
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Dash: works great under WINE, all except for the video. It's not bad though. It stretched the video out to the point where some of the game was off screen in the Y directions. A change of options to the display of games in a window fixed it.

Original War
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FALK: Original War is somewhat playable, but with bad graphics in hud, wouldn't recommend it. Unable to run in VirtualBox because it cant detect the graphics card memory correctly. Maybe it works in vmware.

Perimeter
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fangbite: Perimeter installed and ran fine. The only thing which might be considered a glitch is that the game just took over a piece of my desktop in the top left corner, carving out a number of pixels according to its resolution.
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FALK: Runs great in wine 1.1.4 except the cursor is invisible, can be fixed by building and using wine-hacks: http://repo.or.cz/w/wine/hacks.git . I hope the patch enters mainline soon, but the bug has been known for almost a year.

Sacrifice
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jmgreen7: Sacrifice installed and ran without a hitch and runs great. I haven't tested multiplayer.

Stonekeep
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chris20636: In Fedora 8, the game would play fine for a 15-30 minutes and then the sound would go to a loud hiss. Some google searches seems to pinpoint the problem to the new X windows sound server in Fedora 8 and up called pulseaudio. I removed the pulseaudio packages from my system using yum. I rebooted and after playing with the volume control some, I got sound back which should be pure ALSA system. So far, that seems to have fixed the sound problem.
I didn't notice the mouse issue some have had under XP. However, I did notice it under Linux. The fix was the same though. Just don't use the mouse and hit ESC to get past the movie to the main menu. Then using the mouse at the menu and in the game works fine.
Post edited October 25, 2008 by Destro
Temple of Elemental Evil works out-of-the-box with Wine-1.3.4.
Anti-aliasing can be enabled if the 'multisampling' registry entry is set to 'enabled'.
Post edited October 13, 2010 by SemperFi
Flatout
Works perfectly with Wine.
Considering that the second most voted gog mix is focused on Linux compatibility, it would be great if Gog would make at least the DosBox-based Installs less Windows-centric, since those games will run on any platform supported by DosBox.
I don't consider wine a serious option. True, many games will run on "some" version of wine, yet there are so many regressions rendering especially older Windows games unplayable that I have stopped counting them.
To name but a few: Diablo 1, Fallout 1, Caesar III, Nox, CSI.
There is a reason why PlayOnLinux installs different versions of wine to run different games...
The following games work without serious issues: Amerzone, Haegemonia, Iron Storm, Megarace 3, Still Life. Wine-1.3.5
Sorry, I just want the 200th post.

Good topic though.
Neverwinter Nights plays fine here, provided I start the game in virtual desktop mode; using Wine's fullscreen mode only 800x600 resolution is available for me.
Multiplayer works, too (I was able to connect servers).

Wine-1.3.5 / Nvidia 7xxx series card
You can get the Linux Client from BioWare and run it natively in Linux. No need for Wine. Clicky.
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Coelocanth: You can get the Linux Client from BioWare and run it natively in Linux. No need for Wine. Clicky.
But I do like Wine ;)
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buckybit: OUTCAST

quick play-test on a GNU/Linux Live System (Knoppix 6.3 - Linux Kernel 2.6.32.6 - i386 a 32-bit OS version) with Wine 1.0.1 default (pre-installed - no specific configuration done).

Besides a mouse-related issue: limited mouse movement = view left/right, also limits Cutter Slade moving left/right (workaround: 'jump-when-you-want-to-turn-around-beyond-view-of-sight' - otherwise see winehq.com for solution or thanks to GOG.com user tassitassi use a game controller )

OUTCAST looks sharp and runs/controls/audio fine!

(thanks again to Petrell for hinting me to this thread.)
Works fine on 64 Bit Ubuntu 10.10 with Wine 1.2.1. Even my USB game controller (Logitech Rumble Pad 2) is accepted. The greatest game I have ever played 10 years ago - now back on screen emulated in Linux. :-) But only with small resolution in a window. :-(
flatout works very good on linux
in my fedora 13 distro

there is also a wine hq page for flatout gog version here: http://appdb.winehq.org/objectManager.php?sClass=version&iId=17198
Yeah, Flatout and 1NSANE both work great on my Ubuntu 10.10 Linux (64 Bit) with Wine 1.2. (I got the sound problems resolved by deactivating pulseaudio).
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outcast1: Works fine on 64 Bit Ubuntu 10.10 with Wine 1.2.1. Even my USB game controller (Logitech Rumble Pad 2) is accepted. The greatest game I have ever played 10 years ago - now back on screen emulated in Linux. :-) But only with small resolution in a window. :-(
Can't you use Zenger's high res patch in linux?
Spellforce:

Installed this one using ubuntu 10.04.1 and the latest version of wine.

Almost everything is working quite well but there are some performance issues. No matter how low you'll set your resolution/settings, the game will be barley playable and you might encounter some glitches (mostly trees disappearing). Cutscenes and audio are working fine.
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Petrell: Can't you use Zenger's high res patch in linux?
Oh yeah - the hi-res patch works! But this "Hi-Res" is just a higher resolution in terms of screen width/height. The graphics itselves are of the same resolution, i.e. the graphics is not finer or more detailed. But of course, it's much better to play in 1280x768 than 640x400. :-)
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outcast1: Oh yeah - the hi-res patch works! But this "Hi-Res" is just a higher resolution in terms of screen width/height. The graphics itselves are of the same resolution, i.e. the graphics is not finer or more detailed. But of course, it's much better to play in 1280x768 than 640x400. :-)
Well it's High resolution mod not upgraded graphics mod ;-). I'm not even sure if upgraded graphics could be done as game uses voxels instead of standard 3D stuff.